Multicanonical parallel simulations of proteins with continuous potentials. - Shura Hayryan; Chin-Kun Hu; Shun-Yun Hu; Rung-Ji Shang (J. Comput. Chem., 2001)

Scalable peer-to-peer networked virtual environment. - Shun-Yun Hu; Guan-Ming Liao (NETGAMES, 2004)

A case for 3D streaming on peer-to-peer networks. - Shun-Yun Hu (Web3D, 2006)

VON: a scalable peer-to-peer network for virtual environments. - Shun-Yun Hu; Jui-Fa Chen; Tsu-Han Chen (IEEE Netw., 2006)

Enhancing Neighborship Consistency for Peer-to-Peer Distributed Virtual Environments. - Jehn-Ruey Jiang; Jiun-Shiang Chiou; Shun-Yun Hu (ICDCS Workshops, 2007)

A forwarding model for Voronoi-based Overlay Network. - Jui-Fa Chen; Wei-Chuan Lin; Tsu-Han Chen; Shun-Yun Hu (ICPADS, 2007)

Voronoi State Management for Peer-to-Peer Massively Multiplayer Online Games. - Shun-Yun Hu; Shao-Chen Chang; Jehn-Ruey Jiang (CCNC, 2008)

Searching for Answers via Social Networks. - Jyun-Jie Huang; Shao-Chen Chang; Shun-Yun Hu (CCNC, 2008)

Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments. - Jehn-Ruey Jiang; Yu-Li Huang; Shun-Yun Hu (ICDCS Workshops, 2008)

GROUP: Dual-Overlay State Management for P2P NVE. - Eliya Buyukkaya; Maha Abdallah; Romain Cavagna; Shun-Yun Hu (ICPADS, 2008)

Delaunay State Management for Large-Scale Networked Virtual Environments. - Chien-Hao Chien; Shun-Yun Hu; Jehn-Ruey Jiang (ICPADS, 2008)

Plug: Virtual Worlds for Millions of People. - Shun-Yun Hu; Jehn-Ruey Jiang (ICPADS, 2008)

FLoD: A Framework for Peer-to-Peer 3D Streaming. - Shun-Yun Hu; Ting-Hao Huang; Shao-Chen Chang; Wei-Lun Sung; Jehn-Ruey Jiang; Bing-Yu Chen 004 (INFOCOM, 2008)

Selection strategies for peer-to-peer 3D streaming. - Wei-Lun Sung; Shun-Yun Hu; Jehn-Ruey Jiang (NOSSDAV, 2008)

An efficient and secure event signature (EASES) protocol for peer-to-peer massively multiplayer online games. - Mo-Che Chan; Shun-Yun Hu; Jehn-Ruey Jiang (Comput. Networks, 2008)

Scalable reputation management with trustworthy user selection for P2P MMOGs. - Guan-Yu Huang; Shun-Yun Hu; Jehn-Ruey Jiang (Int. J. Adv. Media Commun., 2008)

Discovery of Physical Neighbors for P2P 3D streaming. - Chang-Hua Wu; Shun-Yun Hu; Li-Ming Tseng (ICUMT, 2009)

Bandwidth-aware Peer-to-Peer 3D streaming. - Chien-Hao Chien; Shun-Yun Hu; Jehn-Ruey Jiang (NETGAMES, 2009)

Secure peer-to-peer 3D streaming. - Mo-Che Chan; Shun-Yun Hu; Jehn-Ruey Jiang (Multim. Tools Appl., 2009)

Progressive cache replacement for massive peer-to-peer WebVR worlds. - Wei Wang 033; Jinyuan Jia; Yang Yu; Shun-Yun Hu (NETGAMES, 2010)

Bandwidth-aware Peer-to-Peer 3D streaming. - Chien-Hao Chien; Shun-Yun Hu; Jehn-Ruey Jiang; Chuan-Wei Cheng (Int. J. Adv. Media Commun., 2010)

Peer-to-Peer 3D Streaming. - Shun-Yun Hu; Jehn-Ruey Jiang; Bing-Yu Chen 004 (IEEE Internet Comput., 2010)

Survivable Interaction Distribution Networks. - Shun-Yun Hu (CIT, 2011)

Self-organizing spatial publish subscribe. - Shun-Yun Hu; Kuan-Ta Chen (ICAC, 2011)

Interaction Distribution Network. - Shun-Yun Hu (ICDIPC (1), 2011)

VSO: Self-Organizing Spatial Publish Subscribe. - Shun-Yun Hu; Kuan-Ta Chen (SASO, 2011)

Deployment Issues of Voronoi Self-Organizing Overlays. - Man-Chun Li; Shun-Yun Hu; Kuan-Ta Chen (SASO, 2011)

Mixing virtual and physical participation: The future of conference attendance? - Shervin Shirmohammadi; Shun-Yun Hu; Wei Tsang Ooi; Gregor Schiele; Arno Wacker (HAVE, 2012)

ImonCloud: Easing development and deployment for scalable networked games. - Shun-Yun Hu; Matthew Lien (CCNC, 2014)

SPEX: scalable spatial publish/subscribe for distributed virtual worlds without borders. - Mahdi Tayarani Najaran; Shun-Yun Hu; Norman C. Hutchinson (MMSys, 2014)

Area of Simulation: Mechanism and Architecture for Multi-Avatar Virtual Environments. - Siqi Shen; Shun-Yun Hu; Alexandru Iosup; Dick H. J. Epema (ACM Trans. Multim. Comput. Commun. Appl., 2015)

VAST: A Decentralized Open-Source Publish/Subscribe Architecture. - Victory Opeolu; Herman A. Engelbrecht; Shun-Yun Hu; Charl Marais (MMSys, 2023)