An Approach to Quantifying Pokemon's Entertainment Impact with Focus on Battle. - Chetprayoon Panumate; Shuo Xiong; Hiroyuki Iida (ACIT-CSI, 2015)

Evolutionary Changes of Pokemon Game: A Case Study with Focus On Catching Pokemon. - Chetprayoon Panumate; Shuo Xiong; Hiroyuki Iida; Toshiaki Kondo (ICEC, 2015)

Attractiveness of real time strategy games. - Shuo Xiong; Hiroyuki Iida (Comput. Sci. Inf. Syst., 2015)

An Approach to Entertainment Tuning in RPGs: Case Study Using Diablo III and Trails of Cold Steel. - Shuo Xiong; Ying Peng; Hiroyuki Iida; Nordin Abu Bakar (GALA, 2016)

Fairness mechanism in multiplayer online battle arena games. - Mingyang Wu; Shuo Xiong; Hiroyuki Iida (ICSAI, 2016)

Mathematical model of ranking accuracy and popularity promotion. - Shuo Xiong; Nor Azan Mat Zin; Liang Yang; Hiroyuki Iida (ICSAI, 2016)

Solving the Sophistication-Population Paradox of Game Refinement Theory. - Shuo Xiong; Parth Pankaj Tiwary; Hiroyuki Iida (ICEC, 2016)

Mafia Game Setting Research Using Game Refinement Measurement. - Shuo Xiong; Wenlin Li; Xinting Mao; Hiroyuki Iida (ACE, 2017)

Individual game information evaluation using signal processing measurement. - Shuo Xiong; Long Zuo; Zeliang Zhang; Hiroyuki Iida (ICSAI, 2017)

An analysis of hotel loyalty program with a focus on the tiers and points system. - Long Zuo; Shuo Xiong; Hiroyuki Iida (ICSAI, 2017)

Reaper Tournament System. - Nhien Pham Hoang Bao; Shuo Xiong; Hiroyuki Iida (INTETAIN, 2017)

Possible Interpretations for Game Refinement Measure. - Shuo Xiong; Long Zuo; Hiroyuki Iida (ICEC, 2017)

An Analysis of DOTA2 Using Game Refinement Measure. - Long Zuo; Shuo Xiong; Hiroyuki Iida (ICEC, 2017)

E-learning Rhythm Design: Case Study Using Fighting Games. - Shuo Xiong; Long Zuo; Zeliang Zhang; Shuo Zhang; Hiroyuki Iida (Edutainment, 2018)

An Analysis of Gamification Effect of Frequent-Flyer Program. - Long Zuo; Shuo Xiong; Zhichao Wang; Hiroyuki Iida (Edutainment, 2018)

Quantifying Engagement of Battle City with Different AI Strength. - Shuo Xiong; Yiwen Tang; Long Zuo; Hiroyuki Iida (IIAI-AAI, 2019)

A Game Informatical Analysis of Dark Chess by Game Refinement Theory. - Shuo Xiong; Aoshuang Ye; Hiroyuki Iida (SmartCity360°, 2019)

Murder Mystery Game Setting Research Using Game Refinement Measurement. - Shuo Xiong; Long Zuo; Hiroyuki Iida (ICEC, 2020)

Communication-Based Book Recommendation in Computational Social Systems. - Long Zuo; Shuo Xiong; Xin Qi 002; Zheng Wen 001; Yiwen Tang (Complex., 2021)

The Latticed-Based Path Privacy Protection Aggregation Scheme for Internet of Vehicles. - Cheng Wei; Tao Wu; Xingyu Liu; Shuo Xiong (IEEE Access, 2022)

The Chemical Engine Algorithm and Realization Based on Unreal Engine-4. - Xu Lu; Shuo Xiong; Tao Wu; Ke Zhang; Yue Zhang; Yachang Wang; Qilong Kou (CGI, 2023)

The Impact of Alternate Reality Game on the Environmental Cognition for University Freshmen. - Shuo Xiong; Kun Xie; Ruoyu Wen; Yiyan Zeng; Lingfeng Nie (HCI (48), 2024)