Examining the Effects of Leaderboards in Gamified Learning Environment. - Shurui Bai (ICCE, 2019)

Examining the Effect of Gamification in Information Science, Computer and Engineering Education: A Meta-analysis of Student Learning Performance. - Shurui Bai; Khe Foon Hew; Biyun Huang (ICCE, 2019)

Does Flipped Classroom Improve Student Cognitive and Behavioral Outcomes in STEM Subjects? Evidence from a Second-Order Meta-Analysis and Validation Study. - Khe Foon Hew; Shurui Bai; Weijiao Huang; Jiahui Du; Guoyuhui Huang; Chengyuan Jia; Thankrit Khongjan (ICBL, 2020)

Effects of Tangible Rewards on Student Learning Performance, Knowledge Construction, and Perception in Fully Online Gamified Learning. - Shurui Bai; Donn Emmanuel Gonda; Khe Foon Hew (TALE, 2021)

From top to bottom: How positions on different types of leaderboard may affect fully online student learning performance, intrinsic motivation, and course engagement. - Shurui Bai; Khe Foon Hew; Michael Sailer; Chengyuan Jia (Comput. Educ., 2021)

How Fantasy May Affect Student Engagement in Gamified Fully Online Classes: A Mixed-Method Study. - Shurui Bai; Khe Foon Hew; Donn Emmanuel Gonda (ITHET, 2022)

Examining Effects of Science Flipped Classrooms A Meta-analysis. - Shurui Bai; Khe Foon Hew; Shuhan Zhang; Weijiao Huang; Donn Emmanuel Gonda (TALE, 2022)

Applying Visual Mnemonics Enhances Chinese Characters Learning for Chinese as Second Language Learners: A Mixed-Method Study. - Felix Leminen; Shurui Bai (ICDTE, 2023)

Exploring the Effects of Digital Storytelling-Enhanced Scenario-Based Learning on Students' Learning Outcomes. - Shurui Bai; Yingxue Liu; Yanjie Song 002; Jeffrey Scott Cross (TALE, 2023)

Comparing Effects of Adaptive Gamification and One-Size-Fits-All Gamification on Students' Task Completion Process and Learning Performance. - Shurui Bai; Yingxue Liu (ICCE, 2024)

Write-Curate-Verify: A Case Study of Leveraging Generative AI for Scenario Writing in Scenario-Based Learning. - Shurui Bai; Donn Emmanuel Gonda; Khe Foon Hew (IEEE Trans. Learn. Technol., 2024)

FNeXter: A Multi-Scale Feature Fusion Network Based on ConvNeXt and Transformer for Retinal OCT Fluid Segmentation. - Zhiyuan Niu; Zhuo Deng; Weihao Gao; Shurui Bai; Zheng Gong; Chucheng Chen; Fuju Rong; Fang Li; Lan Ma (Sensors, 2024)

Enhancing instructional design learning: a comparative study of scaffolding by a 5E instructional model-informed artificial intelligence chatbot and a human teacher. - Shurui Bai; Chung Kwan Lo; Chen Yang (Interact. Learn. Environ., 2025)