Protect Interactive 3D Models via Vertex Shader Programming. - Zhigeng Pan; Shusen Sun; Jian Yang; Xiaochao Wei (ICEC, 2005)

A Blind 3D Mesh Watermarking Scheme Based on Local Coordinate System. - Shusen Sun; Zhigeng Pan (MMSP, 2005)

Watermarking NURBS Surfaces. - Zhigeng Pan; Shusen Sun; Mingmin Zhang; Daxing Zhang (PCM (2), 2005)

A Blind Watermarking Algorithm for Animation Used in Digital Heritage. - Li Li 014; Zhigeng Pan; Shusen Sun (Edutainment, 2006)

A Robust Double Watermarking 3D Mesh Model Based On Feature. - Xiaoqing Feng; Li Li 014; Zhigeng Pan; Shusen Sun; Daxing Zhang (IIH-MSP, 2008)

Blind Watermarking of Non-Uniform B-spline Surfaces. - Shusen Sun; Zhigeng Pan; Tae-wan Kim 001 (Int. J. Image Graph., 2008)

Exploration in Practice Teaching and Laboratory Operational Mechanism of Digital Media Technology Specialty. - Jiangsheng Gui; Shusen Sun; Yanfei Liu (CSEE (5), 2011)

Deformable Surface 3D Reconstruction from a Single Image by Linear Programming. - Wenjuan Ma; Shusen Sun (KSII Trans. Internet Inf. Syst., 2017)