GLEAM: An Illumination Estimation Framework for Real-time Photorealistic Augmented Reality on Mobile Devices. - Siddhant Prakash; Alireza Bahremand; Linda D. Nguyen; Robert LiKamWa (MobiSys, 2019)

Image-Based Rendering of Cars using Semantic Labels and Approximate Reflection Flow. - Simon Rodriguez; Siddhant Prakash; Peter Hedman; George Drettakis (Proc. ACM Comput. Graph. Interact. Tech., 2020)

Glossy probe reprojection for interactive global illumination. - Simon Rodriguez; Thomas Leimkühler; Siddhant Prakash; Chris Wyman; Peter Shirley; George Drettakis (ACM Trans. Graph., 2020)

Hybrid Image-based Rendering for Free-view Synthesis. - Siddhant Prakash; Thomas Leimkühler; Simon Rodriguez; George Drettakis (Proc. ACM Comput. Graph. Interact. Tech., 2021)

Deep scene-scale material estimation from multi-view indoor captures. - Siddhant Prakash; Gilles Rainer; Adrien Bousseau; George Drettakis (Comput. Graph., 2022)

Using Appearance to Efficiently Render and Edit Captured Scenes. (Utilisation de l'Apparence pour le Rendu et l'édition efficaces de scènes capturées). - Siddhant Prakash (2022)

Blind Augmentation: Calibration-Free Camera Distortion Model Estimation for Real-Time Mixed-Reality Consistency. - Siddhant Prakash; David R. Walton; Rafael Kuffner dos Anjos; Anthony Steed; Tobias Ritschel 001 (IEEE Trans. Vis. Comput. Graph., 2025)