Using Traditional Keyboards in VR: SteamVR Developer Kit and Pilot Game User Study. - Sidney Bovet; Aidan Kehoe; Katie Crowley; Noirin Curran; Mario Gutierrez; Mathieu Meisser; Damien O. Sullivan; Thomas Rouvinez (GEM, 2018)

The Critical Role of Self-Contact for Embodiment in Virtual Reality. - Sidney Bovet; Henrique Galvan Debarba; Bruno Herbelin; Eray Molla; Ronan Boulic (IEEE Trans. Vis. Comput. Graph., 2018)

Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit. - Mark McGill; Stephen A. Brewster; Daniel Pires de Sa Medeiros; Sidney Bovet; Mario Gutierrez; Aidan Kehoe (ACM Trans. Comput. Hum. Interact., 2022)