HR - Automatic Concept Formation in Finite Algebras. - Simon Colton (AAAI/IAAI, 1998)

Automatic Concept Formation in Pure Mathematics. - Simon Colton; Alan Bundy; Toby Walsh (IJCAI, 1999)

Automatic Invention of Integer Sequences. - Simon Colton; Alan Bundy; Toby Walsh (AAAI/IAAI, 2000)

Workshop: The Role of Automated Deduction in Mathematics. - Simon Colton; Volker Sorge; Ursula Martin (CADE, 2000)

Automatic Identification of Mathematical Concepts. - Simon Colton; Alan Bundy; Toby Walsh (ICML, 2000)

An Application-based Comparison of Automated Theory Formation and Inductive Logic Programming. - Simon Colton (Electron. Trans. Artif. Intell., 2000)

On the notion of interestingness in automated mathematical discovery. - Simon Colton; Alan Bundy; Toby Walsh (Int. J. Hum. Comput. Stud., 2000)

Constraint Generation via Automated Theory Formation. - Simon Colton; Ian Miguel (CP, 2001)

Automated Theory Formation in Pure Mathematics. - Simon Colton (Springer, 2002)

Making Conjectures about Maple Functions. - Simon Colton (AISC, 2002)

Employing Theory Formation to Guide Proof Planning. - Andreas Meier 002; Volker Sorge; Simon Colton (AISC, 2002)

The HR Program for Theorem Generation. - Simon Colton (CADE, 2002)

The NumbersWithNames Program. - Simon Colton; Louise A. Dennis (AI&M, 2002)

Automatic Generation of Benchmark Problems for Automated Theorem Proving Systems. - Simon Colton; Geoff Sutcliffe (AI&M, 2002)

The Homer System. - Simon Colton; Sophie Huczynska (CADE, 2003)

ILP for Mathematical Discovery. - Simon Colton; Stephen H. Muggleton (ILP, 2003)

Automatic Generation of Classification Theorems for Finite Algebras. - Simon Colton; Andreas Meier 002; Volker Sorge; Roy L. McCasland (IJCAR, 2004)

Lakatos-Style Automated Theorem Modification. - Simon Colton; Alison Pease (ECAI, 2004)

The TM System for Repairing Non-Theorems. - Simon Colton; Alison Pease (D/PDPAR@IJCAR, 2004)

Automated conjecture making in number theory using HR, Otter and Maple. - Simon Colton (J. Symb. Comput., 2005)

Automatic Generation of Implied Constraints. - John William Charnley; Simon Colton; Ian Miguel (ECAI, 2006)

Predictive and Descriptive Approaches to Learning Game Rules from Vision Data. - Paulo E. Santos; Simon Colton; Derek R. Magee (IBERAMIA-SBIA, 2006)

Boosting Descriptive ILP for Predictive Learning in Bioinformatics. - Ning Jiang; Simon Colton (ILP, 2006)

Managing Automatically Formed Mathematical Theories. - Simon Colton; Pedro Torres 001; Paul A. Cairns; Volker Sorge (MKM, 2006)

Mathematical applications of inductive logic programming. - Simon Colton; Stephen H. Muggleton (Mach. Learn., 2006)

Computational Discovery in Pure Mathematics. - Simon Colton (Computational Discovery of Scientific Knowledge, 2007)

Using Formal Concept Analysis in Mathematical Discovery. - Simon Colton; Daniel Wagner 002 (Calculemus/MKM, 2007)

Joined-Up Reasoning for Automated Scientific Discovery: A Position Statement and Research Agenda. - Simon Colton (AAAI Fall Symposium: Automated Scientific Discovery, 2008)

Creativity Versus the Perception of Creativity in Computational Systems. - Simon Colton (AAAI Spring Symposium: Creative Intelligent Systems, 2008)

Organizing Committee. - Dan Ventura; Mary Lou Maher; Simon Colton (AAAI Spring Symposium: Creative Intelligent Systems, 2008)

Preface. - Dan Ventura; Mary Lou Maher; Simon Colton (AAAI Spring Symposium: Creative Intelligent Systems, 2008)

A Global Workspace Framework for Combining Reasoning Systems. - John William Charnley; Simon Colton (AISC/MKM/Calculemus, 2008)

Experiments in Example-based Image Filter Retrieval. - Pedro Torres 001; Simon Colton; Stefan M. Rüger (CIAEM, 2008)

Emotionally aware automated portrait painting. - Simon Colton; Michel François Valstar; Maja Pantic (DIMEA, 2008)

Automatic Invention of Fitness Functions with Application to Scene Generation. - Simon Colton (EvoWorkshops, 2008)

Emotionally aware automated portrait painting demonstration. - Michel François Valstar; Simon Colton; Maja Pantic (FG, 2008)

AAAI 2008 Spring Symposia Reports. - Marcello Balduccini; Chitta Baral; Boyan Brodaric; Simon Colton; Peter Fox 001; David Gutelius; Knut Hinkelmann; Ian Horswill; Bernardo A. Huberman; Eva Hudlicka; Kristina Lerman; Christine L. Lisetti; et al. (AI Mag., 2008)

Automatic Construction and Verification of Isotopy Invariants. - Volker Sorge; Andreas Meier 002; Roy L. McCasland; Simon Colton (J. Autom. Reason., 2008)

Guest editorial: special issue on Inductive Logic Programming. - Stephen H. Muggleton; Ramón P. Otero; Simon Colton (Mach. Learn., 2008)

Seven Catchy Phrases for Computational Creativity Research. - Simon Colton (Computational Creativity: An Interdisciplinary Approach, 2009)

Evolving Simple Art-Based Games. - Simon Colton; Cameron Browne (EvoWorkshops, 2009)

Evolving Approximate Image Filters. - Simon Colton; Pedro Torres 001 (EvoWorkshops, 2009)

Computational Creativity: Coming of Age. - Simon Colton; Ramón López de Mántaras; Oliviero Stock (AI Mag., 2009)

Combining AI Methods for Learning Bots in a Real-Time Strategy Game. - Robin Baumgarten; Simon Colton; Mark Morris (Int. J. Comput. Games Technol., 2009)

Stroke Matching for Paint Dances. - Simon Colton (CAe, 2010)

Evolving Behaviour Trees for the Commercial Game DEFCON. - Chong-U Lim; Robin Baumgarten; Simon Colton (EvoApplications (1), 2010)

Evolving 3D Buildings for the Prototype Video Game Subversion. - Andrew R. Martin; Andrew Lim; Simon Colton; Cameron Browne (EvoApplications (1), 2010)

Experiments in Objet Trouvé Browsing. - Simon Colton; Jeremy Gow; Pedro Torres 001; Paul A. Cairns (ICCC, 2010)

Automated Collage Generation - With Intent. - Anna Krzeczkowska; Jad El-Hage; Simon Colton; Stephen Clark (ICCC, 2010)

Towards Ontology Use, Re-use and Abuse in a Computational Creativity Collective - A Position Statement. - Simon Colton (WoMO, 2010)

Multi-faceted evolution of simple arcade games. - Michael Cook 001; Simon Colton (CIG, 2011)

Ludic Considerations of Tablet-Based Evo-Art. - Simon Colton; Michael Cook 001; Azalea Raad (EvoApplications (2), 2011)

Computational Creativity Theory: The FACE and IDEA Descriptive Models. - Simon Colton; John William Charnley; Alison Pease (ICCC, 2011)

Automated Collage Generation - With More Intent. - Michael Cook 001; Simon Colton (ICCC, 2011)

Computational Creativity Theory: Inspirations behind the FACE and the IDEA models. - Alison Pease; Simon Colton (ICCC, 2011)

Aesthetic Considerations for Automated Platformer Design. - Michael Cook 001; Simon Colton; Alison Pease (AIIDE, 2012)

Mining Rules from Player Experience and Activity Data. - Jeremy Gow; Simon Colton; Paul A. Cairns; Paul Miller (AIIDE, 2012)

Computational creativity in a closed game system. - Cameron Browne; Simon Colton (CIG, 2012)

Computational Creativity: The Final Frontier? - Simon Colton; Geraint A. Wiggins (ECAI, 2012)

Evolving a Library of Artistic Scene Descriptors. - Simon Colton (EvoMUSART, 2012)

Initial Results from Co-operative Co-evolution for Automated Platformer Design. - Michael Cook 001; Simon Colton; Jeremy Gow (EvoApplications, 2012)

On the Notion of Framing in Computational Creativity. - John William Charnley; Alison Pease; Simon Colton (ICCC, 2012)

Full-FACE Poetry Generation. - Simon Colton; Jacob Goodwin; Tony Veale (ICCC, 2012)

No photos harmed/growing paths from seed: an exhibition. - Simon Colton; Blanca Pérez Ferrer (NPAR@Expressive, 2012)

A Survey of Monte Carlo Tree Search Methods. - Cameron Browne; Edward Jack Powley; Daniel Whitehouse; Simon M. Lucas; Peter I. Cowling; Philipp Rohlfshagen; Stephen Tavener; Diego Perez Liebana; Spyridon Samothrakis; Simon Colton (IEEE Trans. Comput. Intell. AI Games, 2012)

Guest Editorial: Special Issue on Computational Aesthetics in Games. - Cameron Browne; Georgios N. Yannakakis; Simon Colton (IEEE Trans. Comput. Intell. AI Games, 2012)

Unsupervised Modeling of Player Style With LDA. - Jeremy Gow; Robin Baumgarten; Paul A. Cairns; Simon Colton; Paul Miller (IEEE Trans. Comput. Intell. AI Games, 2012)

Mechanic Miner: Reflection-Driven Game Mechanic Discovery and Level Design. - Michael Cook 001; Simon Colton; Azalea Raad; Jeremy Gow (EvoApplications, 2013)

Using Theory Formation Techniques for the Invention of Fictional Concepts. - Flaminia Cavallo; Alison Pease; Jeremy Gow; Simon Colton (ICCC, 2013)

Nobody's A Critic: On The Evaluation Of Creative Code Generators - A Case Study In Video Game Design. - Michael Cook 001; Simon Colton; Jeremy Gow (ICCC, 2013)

A Discussion on Serendipity in Creative Systems. - Alison Pease; Simon Colton; Ramin Ramezani; John William Charnley; Kate Reed (ICCC, 2013)

Towards Narrative Ideation via Cross-Context Link Discovery Using Banded Matrices. - Matic Perovsek; Bojan Cestnik; Tanja Urbancic; Simon Colton; Nada Lavrac (IDA, 2013)

On Shape Poems and the Shape of Poems: A Computational Creativity Perspective. - Simon Colton (SHAPES, 2013)

The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems. - John William Charnley; Simon Colton; Maria Teresa Llano (ICCC, 2014)

Assessing Progress in Building Autonomously Creative Systems. - Simon Colton; Alison Pease; Joseph Corneli; Michael Cook 001 (ICCC, 2014)

You Can't Know my Mind: A Festival of Computational Creativity. - Simon Colton; Dan Ventura (ICCC, 2014)

Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans. - Michael Cook 001; Simon Colton (ICCC, 2014)

Baseline Methods for Automated Fictional Ideation. - Maria Teresa Llano; Rose Hepworth; Simon Colton; Jeremy Gow; John William Charnley; Nada Lavrac; Martin Znidarsic; Matic Perovsek; Mark Granroth-Wilding; Stephen Clark (ICCC, 2014)

COINVENT: Towards a Computational Concept Invention Theory. - Marco Schorlemmer; Alan Smaill; Kai-Uwe Kühnberger; Oliver Kutz; Simon Colton; Emilios Cambouropoulos; Alison Pease (ICCC, 2014)

Modelling serendipity in a computational context. - Joseph Corneli; Alison Pease; Simon Colton; Anna Jordanous; Christian Guckelsberger (CoRR, 2014)

The Painting Fool Sees! New Projects with the Automated Painter. - Simon Colton; Jakob Halskov; Dan Ventura; Ian Gouldstone; Michael Cook 001; Blanca Pérez Ferrer (ICCC, 2015)

Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness. - Michael Cook 001; Simon Colton (ICCC, 2015)

Computational Poetry Workshop: Making Sense of Work in Progress. - Joseph Corneli; Anna Jordanous; Rosie Shepperd; Maria Teresa Llano; Joanna Misztal; Simon Colton; Christian Guckelsberger (ICCC, 2015)

The Digital Synaptic Neural Substrate: A New Approach to Computational Creativity. - Azlan Iqbal; Matej Guid; Simon Colton; Jana Krivec; Shazril Azman; Boshra Haghighi (CoRR, 2015)

Semi-Automated Design Space Exploration for Formal Modelling. - Gudmund Grov; Andrew Ireland; Maria Teresa Llano; Peter Kovacs; Simon Colton; Jeremy Gow (ABZ, 2016)

Towards the automatic optimisation of procedural content generators. - Michael Cook 001; Jeremy Gow; Simon Colton (CIG, 2016)

Intrinsically motivated general companion NPCs via Coupled Empowerment Maximisation. - Christian Guckelsberger; Christoph Salge; Simon Colton (CIG, 2016)

Semi-automated level design via auto-playtesting for handheld casual game creation. - Edward Jack Powley; Simon Colton; Swen E. Gaudl; Rob Saunders; Mark J. Nelson (CIG, 2016)

The FloWr Online Plat-form: Automated Programming and Computational Creativity as a Service. - John William Charnley; Simon Colton; Maria Teresa Llano; Joseph Corneli (ICCC, 2016)

The "Beyond the Fence" Musical and "Computer Says Show" Documentary. - Simon Colton; Maria Teresa Llano; Rose Hepworth; John William Charnley; Catherine V. Gale; Archie Baron; François Pachet; Pierre Roy; Pablo Gervás; Nick Collins; Bob L. Sturm; Tillman Weyde; et al. (ICCC, 2016)

Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation. - Christian Guckelsberger; Christoph Salge; Rob Saunders; Simon Colton (ICCC, 2016)

What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions. - Maria Teresa Llano; Christian Guckelsberger; Rose Hepworth; Jeremy Gow; Joseph Corneli; Simon Colton (ICCC, 2016)

Automated Fictional Ideation via Knowledge Base Manipulation. - Maria Teresa Llano; Simon Colton; Rose Hepworth; Jeremy Gow (Cogn. Comput., 2016)

Wevva: Democratising Game Design. - Edward Jack Powley; Mark J. Nelson; Swen E. Gaudl; Simon Colton; Blanca Pérez Ferrer; Rob Saunders; Peter Ivey; Michael Cook 001 (AIIDE, 2017)

Mixed-Initiative Approaches to On-Device Mobile Game Design. - Mark J. Nelson; Simon Colton; Edward Jack Powley; Swen E. Gaudl; Peter Ivey; Rob Saunders; Blanca Pérez Ferrer; Michael Cook 001 (MICI@CHI, 2017)

Addressing the "Why?" in Computational Creativity: A Non-Anthropocentric, Minimal Model of Intentional Creative Agency. - Christian Guckelsberger; Christoph Salge; Simon Colton (ICCC, 2017)

Fluidic Games in Cultural Contexts. - Mark J. Nelson; Swen E. Gaudl; Simon Colton; Edward Jack Powley; Blanca Pérez Ferrer; Rob Saunders; Peter Ivey; Michael Cook 001 (ICCC, 2017)

Off The Beaten Lane: AI Challenges In MOBAs Beyond Player Control. - Michael Cook 001; Adam Summerville; Simon Colton (CoRR, 2017)

The ANGELINA Videogame Design System - Part I. - Michael Cook 001; Simon Colton; Jeremy Gow (IEEE Trans. Comput. Intell. AI Games, 2017)

The ANGELINA Videogame Design System - Part II. - Michael Cook 001; Simon Colton; Jeremy Gow (IEEE Trans. Comput. Intell. AI Games, 2017)

Inferring Design Constraints From Game Ruleset Analysis. - Michael Cook 001; Simon Colton; Azalea Raad (CIG, 2018)

Curious users of casual creators. - Mark J. Nelson; Swen E. Gaudl; Simon Colton; Sebastian Deterding (FDG, 2018)

Redesigning Computationally Creative Systems For Continuous Creation. - Michael Cook 001; Simon Colton (ICCC, 2018)

Neighbouring Communities: Interaction, Lessons and Opportunities. - Michael Cook 001; Simon Colton (ICCC, 2018)

A Parameter-Space Design Methodology for Casual Creators. - Peter Ivey; Blanca Pérez Ferrer; Rob Saunders; Swen E. Gaudl; Edward J. Powley; Mark J. Nelson; Simon Colton; Michael Cook 001 (ICCC, 2018)

Issues of Authenticity in Autonomously Creative Systems. - Alison Pease; Simon Colton; Rob Saunders (ICCC, 2018)

Investigating and Automating the Creative Act of Software Engineering: A Position Paper. - Edward J. Powley; Simon Colton; Michael Cook 001 (ICCC, 2018)

The Use of Automated Theory Formation in Support of Hazard Analysis. - Andrew Ireland; Maria Teresa Llano; Simon Colton (NFM, 2018)

Exploring Novel Game Spaces with Fluidic Games. - Swen E. Gaudl; Mark J. Nelson; Simon Colton; Rob Saunders; Edward Jack Powley; Peter Ivey; Blanca Pérez Ferrer; Michael Cook 001 (CoRR, 2018)

Rapid game jams with fluidic games: A user study & design methodology. - Swen E. Gaudl; Mark J. Nelson; Simon Colton; Rob Saunders; Edward Jack Powley; Blanca Pérez Ferrer; Peter Ivey; Michael Cook 001 (Entertain. Comput., 2018)

General Analytical Techniques For Parameter-Based Procedural Content Generators. - Michael Cook 001; Simon Colton; Jeremy Gow; Gillian Smith 001 (CoG, 2019)

Towards Liveness in Game Development. - Andrew R. Martin; Simon Colton (CoG, 2019)

Camera Obscurer: Generative Art for Design Inspiration. - Dilpreet Singh; Nina Rajcic; Simon Colton; Jon McCormack (EvoMUSART, 2019)

Framing In Computational Creativity - A Survey And Taxonomy. - Michael Cook 001; Simon Colton; Alison Pease; Maria Teresa Llano (ICCC, 2019)

The HR3 System for Automatic Code Generation in Creative Settings. - Simon Colton; Alison Pease; Michael Cook 001; Chunyang Chen 001 (ICCC, 2019)

The Importance of Applying Computational Creativity to Scientific and Mathematical Domains. - Alison Pease; Simon Colton; Chris Warburton; Athanasios Nathanail; Irina Preda; Daniel Arnold 004; Daniel Winterstein; Mike Cook (ICCC, 2019)

Guest Editorial Special Issue on AI-Based and AI-Assisted Game Design. - Antonios Liapis; Georgios N. Yannakakis; Michael Cook 001; Simon Colton (IEEE Trans. Games, 2019)

Adapting and Enhancing Evolutionary Art for Casual Creation. - Simon Colton; Jon McCormack; Sebastian Berns; Elena Petrovskaya; Michael Cook 001 (EvoMUSART, 2020)

Controlling Self-organization in Generative Creative Systems. - Jonathan Young; Simon Colton (EvoMUSART, 2020)

Bridging Generative Deep Learning and Computational Creativity. - Sebastian Berns; Simon Colton (ICCC, 2020)

Creativity Theatre for Demonstrable Computational Creativity. - Simon Colton; Jon McCormack; Michael Cook 001; Sebastian Berns (ICCC, 2020)

On the Machine Condition and its Creative Expression. - Simon Colton; Alison Pease; Christian Guckelsberger; Jon McCormack; Maria Teresa Llano (ICCC, 2020)

Explainable Computational Creativity. - Maria Teresa Llano; Mark d'Inverno; Matthew Yee-King; Jon McCormack; Alon Ilsar; Alison Pease; Simon Colton (ICCC, 2020)

Casual Creators in the Wild: A Typology of Commercial Generative Creativity Support Tools. - Elena Petrovskaya; Sebastian Deterding; Simon Colton (ICCC, 2020)

Evolving Neural Style Transfer Blends. - Simon Colton (EvoMUSART, 2021)

Expressivity of parameterized and data-driven representations in quality diversity search. - Alexander Hagg; Sebastian Berns; Alexander Asteroth; Simon Colton; Thomas Bäck (GECCO, 2021)

Automating Generative Deep Learning for Artistic Purposes: Challenges and Opportunities. - Sebastian Berns; Terence Broad; Christian Guckelsberger; Simon Colton (ICCC, 2021)

Active Divergence with Generative Deep Learning - A Survey and Taxonomy. - Terence Broad; Sebastian Berns; Simon Colton; Mick Grierson (ICCC, 2021)

GANlapse Generative Photography. - Simon Colton; Blanca Pérez Ferrer (ICCC, 2021)

Generative Search Engines: First Experiments. - Simon Colton; Amy Smith; Sebastian Berns; Ryan Murdock (ICCC, 2021)

A Systematic Evaluation of GPT-2-Based Music Generation. - Berker Banar; Simon Colton (EvoMUSART, 2022)

Connecting Audio and Graphic Score Using Self-supervised Representation Learning - A Case Study with György Ligeti's Artikulation. - Berker Banar; Simon Colton (ICCC, 2022)

Neo-Riemannian Theory for Generative Film and Videogame Music. - Sara Cardinale; Simon Colton (ICCC, 2022)

The @artbhot Text-To-Image Twitter Bot. - Amy Smith; Simon Colton (ICCC, 2022)

Identifying Critical Decision Points in Musical Compositions using Machine Learning. - Berker Banar; Simon Colton (MMSP, 2022)

Towards Educating Artificial Neural Systems. - Simon Colton (NeSy, 2022)

Danesh: Interactive Tools for Understanding Procedural Content Generators. - Michael Cook 001; Jeremy Gow; Gillian Smith 001; Simon Colton (IEEE Trans. Games, 2022)

A Tool for Generating Controllable Variations of Musical Themes Using Variational Autoencoders with Latent Space Regularisation. - Berker Banar; Nick Bryan-Kinns; Simon Colton (AAAI, 2023)

Automatically Adding to Artistic Cultures. - Simon Colton; Berker Banar (EvoMUSART@EvoStar, 2023)

Extending Generative Neo-Riemannian Theory for Event-Based Soundtrack Production. - Simon Colton; Sara Cardinale (EvoMUSART@EvoStar, 2023)

Towards Mode Balancing of Generative Models via Diversity Weights. - Sebastian Berns; Simon Colton; Christian Guckelsberger (ICCC, 2023)

Neuro-Symbolic Generation of Music with Talking Points. - Simon Colton; Berker Banar; Sara Cardinale (ICCC, 2023)

Artist Discovery with Stable Evolusion. - Simon Colton; Blanca Pérez Ferrer; Amy Smith; Sebastian Berns (ICCC, 2023)

On the Notion of Creative Personhood. - Alison Pease; Simon Colton; Berker Banar (ICCC, 2023)

The Lena Singer Project: Simulating the Learning Experience of a Singer. - Matthew Rice; Simon Colton (ICCC, 2023)

Trash to Treasure: Using text-to-image models to inform the design of physical artefacts. - Amy Smith; Hope Schroeder; Ziv Epstein; Michael Cook 001; Simon Colton; Andrew Lippman (CoRR, 2023)

Exploring XAI for the Arts: Explaining Latent Space in Generative Music. - Nick Bryan-Kinns; Berker Banar; Corey Ford 002; Courtney N. Reed; Yixiao Zhang 002; Simon Colton; Jack Armitage (CoRR, 2023)

Motifs, Phrases, and Beyond: The Modelling of Structure in Symbolic Music Generation. - Keshav Bhandari; Simon Colton (EvoMUSART, 2024)

Automatic Generation of Expressive Piano Miniatures. - Simon Colton; Louis Bradshaw; Berker Banar; Keshav Bhandari (ICCC, 2024)

Text2midi: Generating Symbolic Music from Captions. - Keshav Bhandari; Abhinaba Roy; Kyra Wang; Geeta Puri; Simon Colton; Dorien Herremans (AAAI, 2025)

Yin-Yang: Developing Motifs with Long-Term Structure and Controllability. - Keshav Bhandari; Geraint A. Wiggins; Simon Colton (EvoMUSART, 2025)

Aria-MIDI: A Dataset of Piano MIDI Files for Symbolic Music Modeling. - Louis Bradshaw; Simon Colton (ICLR, 2025)

ImprovNet: Generating Controllable Musical Improvisations with Iterative Corruption Refinement. - Keshav Bhandari; Sungkyun Chang; Tongyu Lu; Fareza R. Enus; Louis Bradshaw; Dorien Herremans; Simon Colton (CoRR, 2025)

Scaling Self-Supervised Representation Learning for Symbolic Piano Performance. - Louis Bradshaw; Honglu Fan; Alexander Spangher; Stella Biderman; Simon Colton (CoRR, 2025)