Efficient Rendering of Rounded Corners and Edges for Convex Objects. - Simon Courtin; Sébastien Horna; Mickaël Ribardière; Pierre Poulin; Daniel Méneveaux (CGI, 2019)

SREC-RT: A Structure for Ray Tracing Rounded Edges and Corners. - Simon Courtin; Mickaël Ribardière; Sébastien Horna; Pierre Poulin; Daniel Méneveaux (Comput. Graph. Forum, 2021)