Levels of Detail for Crowds and Groups. - Carol O'Sullivan; Justine Cassell; Hannes Högni Vilhjálmsson; John Dingliana; Simon Dobbyn; B. McNamee; Christopher Peters 001; Thanh Giang (Comput. Graph. Forum, 2002)

Simulating Virtual Humans Across Diverse Situations. - Brian MacNamee; Simon Dobbyn; Padraig Cunningham; Carol O'Sullivan (IVA, 2003)

Smart Objects for Attentive Agents. - Christopher Peters 001; Simon Dobbyn; Brian MacNamee; Carol O'Sullivan (WSCG, 2003)

Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings. - John Hamill; Rachel McDonnell; Simon Dobbyn; Carol O'Sullivan (Comput. Graph. Forum, 2005)

Geopostors: a real-time geometry/impostor crowd rendering system. - Simon Dobbyn; John Hamill; Keith O'Conor; Carol O'Sullivan (ACM Trans. Graph., 2005)

Clothing the Masses: Real-Time Clothed Crowds With Variation. - Simon Dobbyn; Rachel McDonnell; Ladislav Kavan; Steven Collins; Carol O'Sullivan (Eurographics (Short Presentations), 2006)

EG 2006 Course on Populating Virtual Environments with Crowds. - Daniel Thalmann; Carol O'Sullivan; Pablo de Heras Ciechomski; Simon Dobbyn (Eurographics (Tutorials), 2006)

Perceptual evaluation of LOD clothing for virtual humans. - Rachel McDonnell; Simon Dobbyn; Steven Collins; Carol O'Sullivan (Symposium on Computer Animation, 2006)

Hybrid representations and perceptual metrics for scalable human simulation - Simon Dobbyn (2006)

Skinning arbitrary deformations. - Ladislav Kavan; Rachel McDonnell; Simon Dobbyn; Jirí Zára; Carol O'Sullivan (SI3D, 2007)

Pipeline for Populating Games with Realistic Crowds. - Rachel McDonnell; Simon Dobbyn; Carol O'Sullivan (Int. J. Intell. Games Simul., 2007)

Polypostors: 2D polygonal impostors for 3D crowds. - Ladislav Kavan; Simon Dobbyn; Steven Collins; Jirí Zára; Carol O'Sullivan (SI3D, 2008)

Clone attack! Perception of crowd variety. - Rachel McDonnell; Michéal Larkin; Simon Dobbyn; Steven Collins; Carol O'Sullivan (ACM Trans. Graph., 2008)

Talking bodies: Sensitivity to desynchronization of conversations. - Rachel McDonnell; Cathy Ennis; Simon Dobbyn; Carol O'Sullivan (ACM Trans. Appl. Percept., 2009)

Every last detail: density based level of detail control for crowd rendering. - Michéal Larkin; Sebastian Parisy; Simon Dobbyn; Carol O'Sullivan (SI3D, 2010)