Three-Subagent Adapting Architecture for Fighting Videogames. - Simón Enrique Ortiz Branco; Koichi Moriyama; Ken-ichi Fukui; Satoshi Kurihara; Masayuki Numao (PRICAI, 2010)

An Intelligent Fighting Videogame Opponent Adapting to Behavior Patterns of the User. - Koichi Moriyama; Simón Enrique Ortiz Branco; Mitsuhiro Matsumoto; Ken-ichi Fukui; Satoshi Kurihara; Masayuki Numao (IEICE Trans. Inf. Syst., 2014)