Stress Recognition in Daily Work. - Yoshiki Nakashima; Jonghwa Kim 001; Simon Flutura; Andreas Seiderer; Elisabeth André (MindCare, 2015)

MobileSSI: asynchronous fusion for social signal interpretation in the wild. - Simon Flutura; Johannes Wagner 001; Florian Lingenfelser; Andreas Seiderer; Elisabeth André (ICMI, 2016)

Laughter detection in the wild: demonstrating a tool for mobile social signal processing and visualization. - Simon Flutura; Johannes Wagner 001; Florian Lingenfelser; Andreas Seiderer; Elisabeth André (ICMI, 2016)

MobileSSI - A Multi-modal Framework for Social Signal Interpretation on Mobile Devices. - Simon Flutura; Johannes Wagner 001; Florian Lingenfelser; Andreas Seiderer; Elisabeth André (Intelligent Environments, 2016)

Development of a mobile multi-device nutrition logger. - Andreas Seiderer; Simon Flutura; Elisabeth André (MHFI@ICMI, 2017)

DrinkWatch: A Mobile Wellbeing Application Based on Interactive and Cooperative Machine Learning. - Simon Flutura; Andreas Seiderer; Ilhan Aslan; Chi-Tai Dang; Raphael Schwarz; Dominik Schiller; Elisabeth André (DH, 2018)

The Development of the Serious Game "Composites Cup on Tortuga" with the Support of "Kraken". - Marietta Menner; Klaus Bredl; Stefan Büttner; Lukas Rust; Simon Flutura (JCSG, 2018)

Mobile Sensing for Wellbeing Estimation of Urban Green using Physiological Signals. - Simon Flutura; Andreas Seiderer; Ilhan Aslan; Michael Dietz; Dominik Schiller; Christoph Beck; Joachim Rathmann; Elisabeth André (GOODTECHS, 2019)

Exploration of Physiological Signals Using Different Locomotion Techniques in a VR Adventure Game. - Stanislava Rangelova; Simon Flutura; Tobias Huber; Daniel Motus; Elisabeth André (HCI (7), 2019)

Creativity Support and Multimodal Pen-based Interaction. - Ilhan Aslan; Katharina Weitz; Ruben Schlagowski; Simon Flutura; Susana Garcia Valesco; Marius Pfeil; Elisabeth André (ICMI, 2019)

Stress Annotations from Older Adults - Exploring the Foundations for Mobile ML-Based Health Assistance. - Michael Dietz; Ilhan Aslan; Dominik Schiller; Simon Flutura; Anika Steinert; Robert Klebbe; Elisabeth André (PervasiveHealth, 2019)

Interactive Machine Learning and Explainability in Mobile Classification of Forest-Aesthetics. - Simon Flutura; Andreas Seiderer; Tobias Huber; Katharina Weitz; Ilhan Aslan; Ruben Schlagowski; Elisabeth André; Joachim Rathmann (GOODTECHS, 2020)

Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation. - Tobias Huber; Silvan Mertes; Stanislava Rangelova; Simon Flutura; Elisabeth André (SSCI, 2021)

Mobile social signal interpretation in the wild for wellbeing. - Simon Flutura (2021)