Towards a Serious Game for Trauma Treatment. - Simon Mayr; Paolo Petta (SGDA, 2013)

Model based control design - a free tool-chain. - Gernot Grabmair; Simon Mayr; Martin Hochwallner; Markus Aigner (ECC, 2014)

The Trauma Treatment Game: Design Constraints for Serious Games in Psychotherapy. - Simon Mayr; Wolfgang Horleinsberger; Paolo Petta (VS-GAMES, 2014)

Design Pattern Canvas: Towards Co-Creation of Unified Serious Game Design Patterns. - Gregor Zavcer; Simon Mayr; Paolo Petta (VS-GAMES, 2014)

Authoring vs. Configuring Affective Agents for Interactive Storytelling. - Stefan Rank; Steve Hoffmann; Hans-Georg Struck; Ulrike Spierling; Simon Mayr; Paolo Petta (Appl. Artif. Intell., 2014)

A serious game to treat childhood obesity. - Simon Mayr; Lev Ledit; Paolo Petta; Christiane Eichenberg; Brigitte Sindelar (SeGAH, 2016)

Input design and online system identification based on Poisson moment functions for system outputs with quantization noise. - Simon Mayr; Gernot Grabmair; Johann Reger (MED, 2017)

Game-based cultural competence training in healthcare. - Simon Mayr; Sebastian Schneider; Lev Ledit; Stefan Bock; David Zahradnicek; Stefan Prochaka (SeGAH, 2017)

Fast Model-Based Fault Detection in Single-Phase Photovoltaic Systems. - Simon Mayr; Gernot Grabmair; Johann Reger (IECON, 2019)

Digital Twin-based Predictive Maintenance for Sheet Metal Bending. - Simon Mayr; Thomas Gross; Stefan Krenn; Wolfgang Kunze; Christian Zehetner (ISM, 2023)