Exploiting Parallelism in Physically-Based Simulations on Multi-Core Processor Architectures. - Bernhard Thomaszewski; Simon Pabst; Wolfgang Blochinger (EGPGV, 2007)

Clothfighters. - Simon Pabst (SIGGRAPH ASIA Computer Animation Festival, 2008)

Seams and Bending in Cloth Simulation. - Simon Pabst; Sybille Krzywinski; Andrea Schenk; Bernhard Thomaszewski (VRIPHYS, 2008)

Parallel techniques for physically based simulation on multi-core processor architectures. - Bernhard Thomaszewski; Simon Pabst; Wolfgang Blochinger (Comput. Graph., 2008)

CGForum 2008 Cover Image. - Johannes Mezger; Bernhard Thomaszewski; Simon Pabst; Wolfgang Straßer (Comput. Graph. Forum, 2008)

Magnets in motion. - Bernhard Thomaszewski; Andreas Gumann; Simon Pabst; Wolfgang Straßer (ACM Trans. Graph., 2008)

Anisotropic friction for deformable surfaces and solids. - Simon Pabst; Bernhard Thomaszewski; Wolfgang Straßer (Symposium on Computer Animation, 2009)

Interactive physically-based shape editing. - Johannes Mezger; Bernhard Thomaszewski; Simon Pabst; Wolfgang Straßer (Comput. Aided Geom. Des., 2009)

Continuum-based Strain Limiting. - Bernhard Thomaszewski; Simon Pabst; Wolfgang Straßer (Comput. Graph. Forum, 2009)

Fast and Scalable CPU/GPU Collision Detection for Rigid and Deformable Surfaces. - Simon Pabst; Artur Koch; Wolfgang Straßer (Comput. Graph. Forum, 2010)

Wet cloth simulation. - Markus Huber 002; Simon Pabst; Wolfgang Straßer (SIGGRAPH Posters, 2011)

Advances in Physically Based Deformable Object Simulation. - Simon Pabst (Verlag Dr. Hut, 2012)

Multi-modal big-data management for film production. - Hansung Kim 001; Simon Pabst; Justin Sneddon; Ted Waine; Jeff Clifford; Adrian Hilton 001 (ICIP, 2015)

Building interstellar's black hole: the gravitational renderer. - Oliver James; Sylvan Dieckmann; Simon Pabst; Paul-George H. Roberts; Kip S. Thorne (SIGGRAPH Talks, 2015)

Jigsaw: multi-modal big data management in digital film production. - Simon Pabst; Hansung Kim 001; Lukás Polok; Viorela Ila; Ted Waine; Adrian Hilton 001; Jeff Clifford (SIGGRAPH Posters, 2015)

Boosting VFX production with deep learning. - Yanir Kleiman; Simon Pabst; Patrick Nagle (SIGGRAPH Talks, 2019)