Highlighting a Link between the Gay-Berne Potential and the Boid Flocking Model. - Simon Scarle (Simul., 2006)

Implications of the Turing completeness of reaction-diffusion models, informed by GPGPU simulations on an XBox 360: Cardiac arrhythmias, re-entry and the Halting problem. - Simon Scarle (Comput. Biol. Chem., 2009)

Early afterdepolarisations and ventricular arrhythmias in cardiac tissue: a computational study. - Simon Scarle; Richard H. Clayton (Medical Biol. Eng. Comput., 2009)

Scenario-based serious games repurposing. - Aristidis Protopsaltis; Laurent Auneau; Ian Dunwell; Sara de Freitas; Panagiotis Petridis; Sylvester Arnab; Simon Scarle; Maurice Hendrix (SIGDOC, 2011)

Building Social Commmunities around Alternate Reality Games. - Panagiotis Petridis; Ian Dunwell; Sylvester Arnab; Simon Scarle; Adam Qureshi; Sara de Freitas; Aristidis Protopsaltis; Kam Star (VS-GAMES, 2011)

Complete Motion Control of a Serious Game against Obesity in Children. - Simon Scarle; Ian Dunwell; Thomas Bashford-Rogers; Elmedin Selmanovic; Kurt Debattista; Alan Chalmers; John A. Powell; Wendy Robertson (VS-GAMES, 2011)

E-commerce transactions in a virtual environment: virtual transactions. - Simon Scarle; Sylvester Arnab; Ian Dunwell; Panagiotis Petridis; Aristidis Protopsaltis; Sara de Freitas (Electron. Commer. Res., 2012)

Visualising software as a particle system. - Simon Scarle; Neil Walkinshaw (VISSOFT, 2015)

Asset pipeline patterns: patterns in interactive real-time visualization workflow. - James Lear; Simon Scarle; Richard McClatchey (EuroPLoP, 2019)

Personalised Learning through Context-Based Adaptation in the Serious Games with Gating Mechanism. - Lok Cheung Shum; Yasmine Rosunally; Simon Scarle; Kamran Munir (Educ. Inf. Technol., 2023)