Operationalising and Measuring Flow in Video Games. - Madison Klarkowski; Daniel M. Johnson 001; Peta Wyeth; Simon Smith 002; Cody J. Phillips 002 (OZCHI, 2015)

Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation. - Madison Klarkowski; Daniel M. Johnson 001; Peta Wyeth; Mitchell W. McEwan; Cody J. Phillips 002; Simon Smith 002 (CHI, 2016)

Psychophysiology of Challenge in Play: EDA and Self-Reported Arousal. - Madison Klarkowski; Daniel M. Johnson 001; Peta Wyeth; Cody J. Phillips 002; Simon Smith 002 (CHI Extended Abstracts, 2016)

Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity. - Madison Klarkowski; Daniel Johnson 001; Peta Wyeth; Cody J. Phillips 002; Simon Smith 002 (CHI PLAY, 2018)

Objective Measurement of Posture and Movement in Young Children Using Wearable Sensors and Customised Mathematical Approaches: A Systematic Review. - Danica Hendry; Andrew L. Rohl; Charlotte Lund Rasmussen; Juliana Zabatiero; Dylan P. Cliff; Simon Smith 002; Janelle E. MacKenzie; Cassandra L. Pattinson; Leon Straker; Amity Cree Campbell (Sensors, 2023)

Using Psychophysiological Data to Facilitate Reflective Conversations with Children about their Player Experiences. - Janelle E. MacKenzie; Madison Klarkowski; Ella M. Horton 001; Maryanne Theobald; Susan Danby; Lisa Kervin; Lance Barrie; Philippa K. Amery; Manesha Andradi; Simon Smith 002; Regan L. Mandryk; Daniel Johnson 001 (Proc. ACM Hum. Comput. Interact., 2024)

From Embodied Abuse to Mass Disruption: Generative, Inter-Reality Threats in Social, Mixed-Reality Platforms. - Moya Kate Baldry; Jassim Happa; Anthony Steed; Simon Smith 002; Mashhuda Glencross (Digit. Threat. Res. Pract., 2024)