SPINE: A TUI Toolkit and Physical Computing Hybrid. - Aristotelis Hadjakos; Simon Waloschek (NIME, 2014)

Gedanken zur Nutzung von Handgesten in der Musikproduktion. - Axel Berndt; Simon Waloschek; Aristotelis Hadjakos (MuC (Workshopband), 2015)

Sensors on stage: conquering the requirements of artistic experiments and live performances. - Simon Waloschek; Aristotelis Hadjakos (NIME, 2015)

Hand Gestures in Music Production. - Axel Berndt; Simon Waloschek; Aristotelis Hadjakos (ICMC, 2016)

Interactive Scores in Classical Music Production. - Simon Waloschek; Axel Berndt; Benjamin W. Bohl; Aristotelis Hadjakos (ISMIR, 2016)

Audioschnitt in digitalen Noten. - Simon Waloschek (GI-Jahrestagung, 2017)

Ambidice: an ambient music interface for tabletop role-playing games. - Axel Berndt; Simon Waloschek; Aristotelis Hadjakos; Alexander Leemhuis (NIME, 2017)

Meico: A Converter Framework for Bridging the Gap between Digital Music Editions and its Applications. - Axel Berndt; Simon Waloschek; Aristotelis Hadjakos (Audio Mostly Conference, 2018)

Driftin' Down the Scale: Dynamic Time Warping in the Presence of Pitch Drift and Transpositions. - Simon Waloschek; Aristotelis Hadjakos (ISMIR, 2018)

Identification and Cross-Document Alignment of Measures in Music Score Images. - Simon Waloschek; Aristotelis Hadjakos; Alexander Pacha (ISMIR, 2019)

Detecting Hands from Piano MIDI Data. - Aristotelis Hadjakos; Simon Waloschek; Alexander Leemhuis (MuC (Workshopband), 2019)

Bacher than Bach? On Musicologically Informed AI-Based Bach Chorale Harmonization. - Alexander Leemhuis; Simon Waloschek; Aristotelis Hadjakos (PKDD/ECML Workshops (2), 2019)

Inside Beethoven!: a musical installation for a new listening perspective. - Axel Berndt; Simon Waloschek; Aristotelis Hadjakos; Joachim Veit (Audio Mostly Conference, 2020)