Skeleton Lab: an Interactive Tool to Create, Edit, and Repair Curve-Skeletons. - Simone Barbieri; Pietro Meloni; Francesco Usai; Riccardo Scateni (STAG, 2015)

Enhancing character posing by a sketch-based interaction. - Simone Barbieri; Nicola Garau; Wenyu Hu; Zhidong Xiao; Xiaosong Yang (SIGGRAPH Posters, 2016)

An interactive editor for curve-skeletons: SkeletonLab. - Simone Barbieri; Pietro Meloni; Francesco Usai; Lucio Davide Spano; Riccardo Scateni (Comput. Graph., 2016)

Repurpose 2D Character Animations for a VR Environment Using BDH Shape Interpolation. - Simone Barbieri; Ben Cawthorne; Zhidong Xiao; Xiaosong Yang (AniNex, 2017)

3D content creation exploiting 2D character animation. - Simone Barbieri; Tao Jiang 020; Ben Cawthorne; Zhidong Xiao; Xiaosong Yang (SIGGRAPH Posters, 2018)