Automated Video Game Testing Using Synthetic and Human-Like Agents. - Sinan Ariyurek; Aysu Betin-Can; Elif Sürer (CoRR, 2019)

Enhancing the Monte Carlo Tree Search Algorithm for Video Game Testing. - Sinan Ariyurek; Aysu Betin-Can; Elif Sürer (CoG, 2020)

Automated Video Game Testing Using Synthetic and Humanlike Agents. - Sinan Ariyurek; Aysu Betin-Can; Elif Sürer (IEEE Trans. Games, 2021)

Automated video game testing using reinforcement learning agents (Pekiştirmeli öğrenme yöntemleri kullanarak oyunların otomatik test edilmesi) - Sinan Ariyurek (2022)

Playtesting: What is Beyond Personas. - Sinan Ariyurek; Elif Sürer; Aysu Betin-Can (IEEE Trans. Games, 2023)