A case study in the gamification of a university-level games development course. - Siobhan O'Donovan; James E. Gain; Patrick C. Marais (SAICSIT, 2013)

Reimagining Gamification through the Lens of Activity Theory. - Hendranus Vermeulen; James E. Gain; Patrick C. Marais; Siobhan O'Donovan (HICSS, 2016)

A Comparison of Interactive Shadows and Multi-View Layouts for Mouse-based 3D Modelling. - Siobhan O'Donovan; James E. Gain; Brian DeRenzi (SAICSIT, 2016)