Collaborative navigation in virtual search and rescue. - Felipe Bacim; Eric D. Ragan; Cheryl Stinson; Siroberto Scerbo; Doug A. Bowman (3DUI, 2012)

Design issues when using commodity gaming devices for virtual object manipulation. - Siroberto Scerbo; Doug A. Bowman (FDG, 2012)

Structured authoring meets technical comics in techcommix. - Carlos Evia; Michael Stewart 001; Tim Lockridge; Siroberto Scerbo; Manuel A. Pérez-Quiñones (SIGDOC, 2012)

The effects of display fidelity, visual complexity, and task scope on spatial understanding of 3D graphs. - Felipe Bacim; Eric D. Ragan; Siroberto Scerbo; Nicholas F. Polys; Mehdi Setareh; Brett D. Jones (Graphics Interface, 2013)

Design and evaluation of a visual acclimation aid for a semi-natural locomotion device. - Mahdi Nabiyouni; Siroberto Scerbo; Vincent DeVito; Stefan Smolen; Patrick Starrin; Doug A. Bowman (3DUI, 2015)

Effects of Field of View and Visual Complexity on Virtual Reality Training Effectiveness for a Visual Scanning Task. - Eric D. Ragan; Doug A. Bowman; Regis Kopper; Cheryl Stinson; Siroberto Scerbo; Ryan P. McMahan (IEEE Trans. Vis. Comput. Graph., 2015)

Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment. - Mahdi Nabiyouni; Siroberto Scerbo; Doug A. Bowman; Tobias Höllerer (Frontiers ICT, 2016)

Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation. - Eric D. Ragan; Siroberto Scerbo; Felipe Bacim; Doug A. Bowman (IEEE Trans. Vis. Comput. Graph., 2017)