A Metrics Suite for Measuring Reusability of Learning Objects. - Siti Fadzilah Mat Noor; Norazah Yusof; Siti Zaiton Mohd Hashim (ISDA, 2009)

Creating granular learning object towards reusability of Learning Object in e-learning context. - Siti Fadzilah Mat Noor; Norazah Yusof; Siti Zaiton Mohd Hashim (ICEEI, 2011)

Framework of visual interface for children's digital library. - Tengku Siti Meriam Tengku Wook; Noraidah Sahari; Siti Fadzilah Mat Noor; Nor Azan Mat Zin; Azizah Jaafar (ICEEI, 2011)

Employees' Engagement Issues in Online Training Applications. - Abdullatif Saleh Alfaqiri; Siti Fadzilah Mat Noor; Noraidah Sahari Ashaari (ICEEI, 2019)

The Design of a Mobile Application for Managing Stress, DailyCalm. - Raja Nur Natasha Raja Ahmad Anuar; Nur Fazidah Elias; Nur Hamidatur Rohmah Nurahim; Noor Azimah Muhammad; Roseliza Murni Abd Rahman; Siti Fadzilah Mat Noor (ICEEI, 2021)

Gamification Design Elements to Enhance Adolescent Motivation in Diagnosing Depression. - Nurul Fasihah Jamaludin; Tengku Siti Meriam Tengku Wook; Siti Fadzilah Mat Noor; Faizan Qamar (Int. J. Interact. Mob. Technol., 2021)

Framework for Gamification of Online Training Platforms for Employee Engagement Enhancement. - Abdullatif Saleh Alfaqiri; Siti Fadzilah Mat Noor; Noraidah Sahari (Int. J. Interact. Mob. Technol., 2022)

Identifying Students' Learning Patterns in Online Learning Environments: A Literature Review. - Maryam Abdulsalam Ali; Noraidah Sahari Ashaari; Siti Fadzilah Mat Noor; Suhaila Zainudin (Int. J. Emerg. Technol. Learn., 2022)

Assessing Usability of Learning Experience Prototype. - Ratna Zuarni Ramli; Noraidah Sahari Ashaari; Siti Fadzilah Mat Noor; Mahanem Mat Noor; Nazatul Aini Abdul Majid; Hadi Affendy Dahlan; Amelia Natasya Abdul Wahab (Int. J. Emerg. Technol. Learn., 2022)

Designing a Mindful Computerized Therapy Module to Reduce Depression. - Siti Fadzilah Mat Noor; Tengku Siti Meriam Tengku Wook; Nur Fazidah Elias; Hazura Mohamed; Nor Hidayah Hussain; Wan Salwina Wan Ismail; Anuradha Thiagarajan; Norhayati Ibrahim; Norasikin Fabil (ICEEI, 2023)

Designing a mobile learning application model by integrating augmented reality and game elements to improve student learning experience. - Ratna Zuarni Ramli; Noraidah Sahari Ashaari; Siti Fadzilah Mat Noor; Mahanem Mat Noor; Elaheh Yadegaridehkordi; Nazatul Aini Abdul Majid; Hadi Affendy Dahlan; Amelia Natasya Abdul Wahab (Educ. Inf. Technol., 2024)

Improving literacy skills using the serious game model compatible with brain-based learning. - Saffa Raihan Zainal Abidin; Siti Fadzilah Mat Noor; Noraidah Sahari Ashaari; Elaheh Yadegaridehkordi (Multim. Tools Appl., 2025)

Immersive Virtual Learning for Technical Skills Training: A Comprehensive Structured Review. - Syazwani Azmi; Siti Fadzilah Mat Noor; Hazura Mohamed (KSII Trans. Internet Inf. Syst., 2025)