Watching People Is Not a Game: Interactive Online Corporeality, Twitch.tv and Videogame Streams. - Sky LaRell Anderson (Game Stud., 2017)

Designing for Disability: Evaluating the State of Accessibility Design in Video Games. - Mark Brown; Sky LaRell Anderson (Games Cult., 2021)

Mental Health, Illness, Crunch, and Burnout: Discourses in Video Games Culture. - Sky LaRell Anderson; Stephanie Orme (HICSS, 2022)

Disability and Video Games Journalism: A Discourse Analysis of Accessibility and Gaming Culture. - Sky LaRell Anderson; Karen Schrier (Games Cult., 2022)

Video Game Accessibility Defined Through Advocacy: How the Websites AbleGamers.org and CanIPlayThat.com Use the Word Accessibility. - Sky LaRell Anderson (Games Cult., 2024)

The Ground Floor Approach to Video Game Accessibility: Identifying Design Features Prioritized by Accessibility Reviews. - Sky LaRell Anderson (Games Cult., 2025)