In Visible Climate Change: Exploring Immersive Data Visualisation to Promote Climate Change Awareness in a VR Game. - So-youn Jang; Jisu Park; Hwajung Hong (CHI PLAY, 2022)

VISTA: User-centered VR Training System for Effectively Deriving Characteristics of People with Autism Spectrum Disorder. - Bogoan Kim; Dayoung Jeong; Mingon Jeong; Taehyung Noh; Sung-In Kim; Taewan Kim; So-youn Jang; Hee Jeong Yoo; Jennifer G. Kim; Hwajung Hong; Kyungsik Han (VRST, 2022)

The Workplace Playbook VR: Exploring the Design Space of Virtual Reality to Foster Understanding of and Support for Autistic People. - Jennifer G. Kim; Taewan Kim; Sung-In Kim; So-youn Jang; Eun Bin (Stephanie) Lee; Heejung Yoo; Kyungsik Han; Hwajung Hong (Proc. ACM Hum. Comput. Interact., 2022)

RealityMedia: immersive technology and narrative space. - So-youn Jang; Jisu Park; Maria Engberg; Blair MacIntyre; Jay D. Bolter (Frontiers Virtual Real., 2023)

Expanding Historical Approaches to Speculative Design. - So-youn Jang; Jay David Bolter; Richmond Y. Wong; Heidi Biggs; Robert Soden; Vera D. Khovanskaya; Laura Forlano 001; Sasha de Koninck (Conference on Designing Interactive Systems (Companion Volume), 2025)