From Technomania to the School of Things: Taking Control of Your Own Game. - Mert Akbal; Soenke Zehle; Michael Schmitz 001 (Advances in Computer Entertainment (Workshops), 2014)

SpielRaum: Perspectives for Collaborative Play. - Michael Schmitz 001; Mert Akbal; Soenke Zehle (CHI PLAY, 2015)

An Environmentalism for Environmental Media: Ambient Commoning as Cultural Technique in the Sentient Semiosphere. - Soenke Zehle (Hybrid City, 2015)

Asterodrome: Force-of-Gravity Simulations in an Interactive Media Theater. - Marcel Köster; Michael Schmitz 001; Soenke Zehle; Burkhard Detzler (ICEC, 2015)

Spheres of Play: Designing Games and Interfaces for Media Architectures. - Michael Schmitz 001; Dominik Scholl; Julian Saraceni; Pascal Klein; Carsten Blaser; Jorge Olmeda; Soenke Zehle; André Miede (ICEC, 2015)

Common Gestures: Visual Design for a Collaborative Archive Interface. - Soenke Zehle; Henrik Elburn; Christopher Kaiser (PerDis, 2015)

Archive Interfaces: Toward the User as Co-Curator. - Soenke Zehle; Henrik Elburn; Simon Paehler; Christopher Kaiser (PerDis, 2015)

From Co-Curation to Co-Creation: Users as Collective Authors of Archive-Based Cultural Heritage Narratives. - Fabian Mohr; Soenke Zehle; Michael Schmitz 001 (ICIDS, 2018)

Performative Practices and States of Play: Exploring the Role of Arts and Culture in the Co-Creation of Anticipatory Governance Dynamics. - David Crombie; Revathi Kollegala; Soenke Zehle (ECSCW, 2021)

Co-creating Value with the Cooperative Turn: Exploring Human-Machinic Agencies Through a Collective Intelligence Design Canvas. - Soenke Zehle; Revathi Kollegala; David Crombie (IHIET (Strasbourg), 2021)