Digital games: Developing the Issues of Socio-cognitive Learning Theory in an Attempt to Shift an Entertainment Gadget to an Educational Tool. - Sofia Mysirlaki; Fotini Paraskeva (DIGITEL, 2007)

Designing Collaborative Learning Environments Using Educational Scenarios Based on SR. - Fotini Paraskeva; Sofia Mysirlaki; Emmanouil Choustoulakis (Int. J. Adv. Corp. Learn., 2009)

Intrinsic Motivation and the Sense of Community in Multiplayer Games: An Extended Framework for Educational Game Design. - Sofia Mysirlaki; Fotini Paraskeva (Panhellenic Conference on Informatics, 2010)

Multiplayer online games as educational tools: Facing new challenges in learning. - Fotini Paraskeva; Sofia Mysirlaki; Aikaterini Papagianni (Comput. Educ., 2010)

Online Games for the Next Generation of Workers. - Sofia Mysirlaki; Fotini Paraskeva (Int. J. Adv. Corp. Learn., 2010)

Developing Self-Regulation Skills in Virtual Worlds: An Educational Scenario Applied in Second Life. - Fotini Paraskeva; Sofia Mysirlaki; Vasilis N. Vasileiou (Int. J. Online Pedagog. Course Des., 2012)

Applying PBL and SRL to Enhance Learning Strategies and Collaboration in a Blended Learning Environment. - Fotini Paraskeva; Aikaterini Alexiou; Sofia Mysirlaki; Aikaterini-Maria Souki; Stavros Panoutsos; Sofia Gkemisi; Christine Boutsia (LTEC@KMO, 2017)

Motivating Engineer Students in E-learning Courses with Problem Based Learning and Self-Regulated Learning on the apT2CLE4'Research Methods' Environment. - Fotini Paraskeva; Aikaterini Alexiou; Hara Bouta; Sofia Mysirlaki; Dimitrios J. Sotiropoulos; Aikaterini-Maria Souki (LTEC, 2019)

Investigating virtual teams in massively multiplayer online games (MMOGs): an integrated model for virtual team effectiveness - Sofia Mysirlaki (2019)