When Playing Together Feels Different: Effects of Task Types and Social Contexts on Physiological Arousal in Multiplayer Online Gaming Contexts. - Sohye Lim; Jong-Eun Roselyn Lee (Cyberpsychology Behav. Soc. Netw., 2009)

Computer agents versus avatars: Responses to interactive game characters controlled by a computer or other player. - Sohye Lim; Byron Reeves (Int. J. Hum. Comput. Stud., 2010)

Tracking Students' Eye-Movements on Visual Dashboard Presenting Their Online Learning Behavior Patterns. - Kunhee Ha; Il-Hyun Jo; Sohye Lim; Yeonjeong Park (ICSLE, 2014)

Who Multitasks on Smartphones? Smartphone Multitaskers' Motivations and Personality Traits. - Sohye Lim; Hongjin Shim (Cyberpsychology Behav. Soc. Netw., 2016)

Moderating effect of motivation for MIM use on the association between MIM bullying opportunities and MIM bullying behaviours. - Hongjin Shim; Euikyung Shin; Sohye Lim (Behav. Inf. Technol., 2017)

What makes us two-screen users? The effects of two-screen viewing motivation and psychological traits on social interactions. - Hongjin Shim; Euikyung Shin; Sohye Lim (Comput. Hum. Behav., 2017)

I hate binge-watching but I can't help doing it: The moderating effect of immediate gratification and need for cognition on binge-watching attitude-behavior relation. - Hongjin Shim; Sohye Lim; Eunjean Elizabeth Jung; Euikyung Shin (Telematics Informatics, 2018)