Fast and robust Booleans on polyhedra. - Songgang Xu; John Keyser (Comput. Aided Des., 2013)

Texture mapping for 3D painting using geodesic distance. - Songgang Xu; John Keyser (I3D, 2014)

Geometric computation and optimization on tolerance dimensioning. - Songgang Xu; John Keyser (Comput. Aided Des., 2014)

Statistical geometric computation on tolerances for dimensioning. - Songgang Xu; John Keyser (Comput. Aided Des., 2016)

Field-Aware Parameterization for 3D Painting. - Songgang Xu; Hang Li; John Keyser (CGI, 2019)

Optimization for statistical tolerance allocation. - Hang Li; Songgang Xu; John Keyser (Comput. Aided Geom. Des., 2019)