Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR Exergaming. - Soumya C. Barathi; Daniel J. Finnegan; Matthew Farrow; Alexander Whaley; Pippa Heath; Jude Buckley; Peter W. Dowrick; Burkhard C. Wünsche; James L. J. Bilzon; Eamonn O'Neill; Christof Lutteroth (CHI, 2018)

Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming. - Soumya C. Barathi; Michael J. Proulx; Eamonn O'Neill; Christof Lutteroth (CHI, 2020)

Interactive feedforward in high intensity VR exergaming - Soumya C. Barathi (2020)

Advantages of Friend-Modelled Social Interactive Feedforward for VR Exergaming. - Soumya C. Barathi; Daniel J. Finnegan; Michael J. Proulx; Eamonn O'Neill; Christof Lutteroth (Proc. ACM Hum. Comput. Interact., 2024)

Emotionally Challenging Games Can Satisfy Older Adults' Psychological Needs: From Empirical Study to Design Guidelines. - Min Zhou; Xiaolan Peng; Binjie Liu; Alena Denisova; Soumya C. Barathi; Zhuying Li; Xurong Xie; Jin Huang 009; Feng Tian 001 (CHI, 2025)