Prosopopeia: experiences from a pervasive Larp. - Staffan Jonsson; Markus Montola; Annika Waern; Martin Ericsson (Advances in Computer Entertainment Technology, 2006)

Play it for Real: Sustained Seamless Life/Game Merger in Momentum. - Jaakko Stenros; Markus Montola; Annika Waern; Staffan Jonsson (DiGRA Conference, 2007)

The art of game-mastering pervasive games. - Staffan Jonsson; Annika Waern (Advances in Computer Entertainment Technology, 2008)

Boxed Pervasive Games: An Experience with User-Created Pervasive Games. - Richard Wetzel; Annika Wærn; Staffan Jonsson; Irma Lindt; Peter Ljungstrand; Karl-Petter Åkesson (Pervasive, 2009)

Undercurrents: A Computer-Based Gameplay Tool to Support Tabletop Roleplaying. - Karl Bergström; Staffan Jonsson; Staffan Björk (Nordic DiGRA, 2010)