Problematic Video Game Use: Estimated Prevalence and Associations with Mental and Physical Health. - Rune Aune Mentzoni; Geir Scott Brunborg; Helge Molde; Helga Myrseth; Knut Joachim Mår Skouverøe; Jørn Hetland; Ståle Pallesen (Cyberpsychology Behav. Soc. Netw., 2011)

Predictors of Use of Social Network Sites at Work - A Specific Type of Cyberloafing. - Cecilie Schou Andreassen; Torbjørn Torsheim; Ståle Pallesen (J. Comput. Mediat. Commun., 2014)

Core and Peripheral Criteria of Video Game Addiction in the Game Addiction Scale for Adolescents. - Geir Scott Brunborg; Daniel Hanss; Rune Aune Mentzoni; Ståle Pallesen (Cyberpsychology Behav. Soc. Netw., 2015)

Do age and gender differences exist in selfie-related behaviours? - Amandeep Dhir; Ståle Pallesen; Torbjørn Torsheim; Cecilie Schou Andreassen (Comput. Hum. Behav., 2016)

Facebook addiction among Polish undergraduate students: Validity of measurement and relationship with personality and well-being. - Pawel A. Atroszko; Julia M. Balcerowska; Piotr Bereznowski; Adriana Biernatowska; Ståle Pallesen; Cecilie Schou Andreassen (Comput. Hum. Behav., 2018)

Antecedents and consequences of social media fatigue. - Amandeep Dhir; Puneet Kaur; Sufen Chen; Ståle Pallesen (Int. J. Inf. Manag., 2019)