Adult Education and Lifelong Learning. The case of GSAE (General Secretary for Adult Education) in Greece. - Michail Kalogiannakis; Kostas Vassilakis; Constantinos Alafodimos; Stamatis Papadakis; Dimitris Papachristos; Evi Zafeiri (Int. J. Adv. Corp. Learn., 2009)

An Educational Model for Asynchronous E-Learning. A Case Study in a Higher Technology Education. - Dimitris Papachristos; Nikolaos Alafodimos; Konstantinos G. Arvanitis; Michail Kalogiannakis; Panagiotis Kikilias; Stamatis Papadakis (Int. J. Adv. Corp. Learn., 2010)

The Combined Use of Lego Mindstorms NXT and App Inventor for Teaching Novice Programmers. - Stamatios Papadakis; Vasileios Orfanakis (EDUROBOTICS, 2016)

Developing fundamental programming concepts and computational thinking with ScratchJr in preschool education: a case study. - Stamatios Papadakis; Michail Kalogiannakis; Nicholas Zaranis (Int. J. Mob. Learn. Organisation, 2016)

Using Gamification for Supporting an Introductory Programming Course. The Case of ClassCraft in a Secondary Education Classroom. - Stamatios Papadakis; Michail Kalogiannakis (ArtsIT/DLI, 2017)

Access Moodle Using Smart Mobile Phones. A Case Study in a Greek University. - Stamatios Papadakis; Michail Kalogiannakis; Eirini Sifaki; Nikolas Vidakis (ArtsIT/DLI, 2017)

Designing and creating an educational app rubric for preschool teachers. - Stamatios Papadakis; Michail Kalogiannakis; Nicholas Zaranis (Educ. Inf. Technol., 2017)

Combining mobile technologies in environmental education: a Greek case study. - Michail Kalogiannakis; Stamatios Papadakis (Int. J. Mob. Learn. Organisation, 2017)

Mobile educational applications for children: what educators and parents need to know. - Stamatios Papadakis; Michail Kalogiannakis (Int. J. Mob. Learn. Organisation, 2017)

The Appropriateness of Scratch and App Inventor as Educational Environments for Teaching Introductory Programming in Primary and Secondary Education. - Stamatios Papadakis; Michail Kalogiannakis; Vasileios Orfanakis; Nicholas Zaranis (Int. J. Web Based Learn. Teach. Technol., 2017)

Educational apps from the Android Google Play for Greek preschoolers: A systematic review. - Stamatios Papadakis; Michail Kalogiannakis; Nicholas Zaranis (Comput. Educ., 2018)

The effectiveness of computer and tablet assisted intervention in early childhood students' understanding of numbers. An empirical study conducted in Greece. - Stamatios Papadakis; Michail Kalogiannakis; Nicholas Zaranis (Educ. Inf. Technol., 2018)

Evaluating Moodle use via Smart Mobile Phones. A case study in a Greek University. - Stamatios Papadakis; Michail Kalogiannakis; Eirini Sifaki; Nikolas Vidakis (EAI Endorsed Trans. Creative Technol., 2018)

Evaluating pre-service teachers' acceptance of mobile devices with regards to their age and gender: a case study in Greece. - Stamatios Papadakis (Int. J. Mob. Learn. Organisation, 2018)

Is Pair Programming More Effective than Solo Programming for Secondary Education Novice Programmers?: A Case Study. - Stamatios Papadakis (Int. J. Web Based Learn. Teach. Technol., 2018)

Generating Education in-Game Data: The Case of an Ancient Theatre Serious Game. - Nikolas Vidakis; Anastasios Kristofer Barianos; Apostolos Marios Trampas; Stamatios Papadakis; Michail Kalogiannakis; Kostas Vassilakis (CSEDU (1), 2019)

in-Game Raw Data Collection and Visualization in the Context of the "ThimelEdu" Educational Game. - Nikolas Vidakis; Anastasios Kristofer Barianos; Apostolos Marios Trampas; Stamatios Papadakis; Michail Kalogiannakis; Kostas Vassilakis (CSEDU (Selected Papers), 2019)

Parental involvement and attitudes towards young Greek children's mobile usage. - Stamatios Papadakis; Nicholas Zaranis; Michail Kalogiannakis (Int. J. Child Comput. Interact., 2019)

Evaluating pre-service kindergarten teachers' intention to adopt and use tablets into teaching practice for natural sciences. - Michail Kalogiannakis; Stamatios Papadakis (Int. J. Mob. Learn. Organisation, 2019)

Evaluating the Learning Process: The "ThimelEdu" Educational Game Case Study. - Stamatios Papadakis; Apostolos Marios Trampas; Anastasios Kristofer Barianos; Michail Kalogiannakis; Nikolas Vidakis (CSEDU (2), 2020)

Robots and Robotics Kits for Early Childhood and First School Age. - Stamatios Papadakis (Int. J. Interact. Mob. Technol., 2020)

Tablets and apps for promoting robotics, mathematics, STEM education and literacy in early childhood education. - Pandora Dorouka; Stamatis Papadakis; Michail Kalogiannakis (Int. J. Mob. Learn. Organisation, 2020)

Factors That Hinder in-Service Teachers from Incorporating Educational Robotics into Their Daily or Future Teaching Practice. - Stamatios Papadakis; Julie Vaiopoulou; Eirini Sifaki; Dimitrios Stamovlasis; Michail Kalogiannakis; Kostas Vassilakis (CSEDU (2), 2021)

Greek Parents' App Choices and Young Children's Smart Mobile Usage at Home. - Stamatios Papadakis; Foteini Alexandraki; Nikolaos Zaranis (IMCL, 2021)

Tools for evaluating educational apps for young children: a systematic review of the literature. - Stamatios Papadakis (Interact. Technol. Smart Educ., 2021)

Revolutionizing education: using computer simulation and cloud-based smart technology to facilitate successful open learning. - Stamatios Papadakis; Arnold E. Kiv; Hennadiy M. Kravtsov; Viacheslav V. Osadchyi; Maiia V. Marienko; Olga P. Pinchuk; Mariya P. Shyshkina; Oleksandra M. Sokolyuk; Iryna S. Mintii; Tetiana A. Vakaliuk; Andrii M. Striuk; Serhiy O. Semerikov (CoSinE, 2022)

Unlocking the power of synergy: the joint force of cloud technologies and augmented reality in education. - Stamatios Papadakis; Arnold E. Kiv; Hennadiy M. Kravtsov; Viacheslav V. Osadchyi; Maiia V. Marienko; Olga P. Pinchuk; Mariya P. Shyshkina; Oleksandra M. Sokolyuk; Iryna S. Mintii; Tetiana A. Vakaliuk; Larysa E. Azarova; Larisa S. Kolgatina; et al. (CTE/AREdu, 2022)

Analyzing the Impact of a Gamification Approach on Primary Students' Motivation and Learning in Science Education. - Stamatios Papadakis; Alkinoos-Ioannis Zourmpakis; Michail Kalogiannakis (ICL (1), 2022)

Factors Affecting Response Rates of the Web Survey with Teachers. - Konstantinos Lavidas; Antonia Petropoulou; Stamatios Papadakis; Zoi Apostolou; Vassilis Komis; Athanassios Jimoyiannis; Vasilis Gialamas (Comput., 2022)

Mobile device use among preschool-aged children in Greece. - Stamatios Papadakis; Foteini Alexandraki; Nikolaos Zaranis (Educ. Inf. Technol., 2022)

Correction to: Mobile device use among preschool-aged children in Greece. - Stamatios Papadakis; Foteini Alexandraki; Nikolaos Zaranis (Educ. Inf. Technol., 2022)

The Effects of Social Desirability on Students' Self-Reports in Two Social Contexts: Lectures vs. Lectures and Lab Classes. - Konstantinos Lavidas; Stamatios Papadakis; Dionysios Manesis; Anastasia Sofia Grigoriadou; Vasilis Gialamas (Inf., 2022)

Advancing lifelong learning and professional development through ICT: insights from the 3L-Person 2023 workshop. - Stamatios Papadakis; Serhiy O. Semerikov; Yuliia V. Yechkalo; Vladyslav Ye. Velychko; Tetiana A. Vakaliuk; Svitlana M. Amelina; Anna V. Iatsyshyn; Maiia V. Marienko; Svitlana M. Hryshchenko; Viktoriia V. Tkachuk (3L-Person, 2023)

Embracing digital innovation and cloud technologies for transformative learning experiences. - Stamatios Papadakis; Serhiy O. Semerikov; Andrii M. Striuk; Hennadiy M. Kravtsov; Mariya P. Shyshkina; Maiia V. Marienko (CTE, 2023)

Classification and evaluation of educational apps for early childhood: Security matters. - Julie Vaiopoulou; Stamatios Papadakis; Eirini Sifaki; Michail Kalogiannakis; Dimitrios Stamovlasis (Educ. Inf. Technol., 2023)

Preschool Children's Metaphoric Perceptions of Digital Games: A Comparison between Regions. - Elçin Yazici Arici; Michail Kalogiannakis; Stamatios Papadakis (Comput., 2023)

Adaptive Gamification in Science Education: An Analysis of the Impact of implementation and Adapted game Elements on Students' Motivation. - Alkinoos-Ioannis Zourmpakis; Michail Kalogiannakis; Stamatios Papadakis (Comput., 2023)

Correction to: Classification and evaluation of educational apps for early childhood: Security matters. - Julie Vaiopoulou; Stamatios Papadakis; Eirini Sifaki; Michail Kalogiannakis; Dimitrios Stamovlasis (Educ. Inf. Technol., 2023)

Advancing lifelong learning with AI-enhanced ICT: A review of 3L-Person 2024. - Stamatios Papadakis; Svitlana H. Lytvynova; Iryna S. Mintii; Svitlana M. Ivanova; Tetiana A. Vakaliuk; Iryna A. Selyshcheva (3L-Person, 2024)

Views of Administrators on the Use of Social Media Networks and Tools in School Management Processes. - Murat Tasdan; Ali Ibrahim Can Gözüm; Michail Kalogiannakis; Stamatios Papadakis (CSEDU (1), 2024)

The Effects of Adaptive Gamification in Science Learning: A Comparison Between Traditional Inquiry-Based Learning and Gender Differences. - Alkinoos-Ioannis Zourmpakis; Michail Kalogiannakis; Stamatios Papadakis (Comput., 2024)

Determinants of Humanities and Social Sciences Students' Intentions to Use Artificial Intelligence Applications for Academic Purposes. - Konstantinos Lavidas; Iro Voulgari; Stamatios Papadakis; Stavros Athanassopoulos; Antigoni Anastasiou; Andromachi Filippidi; Vassilis Komis; Nikos I. Karacapilidis (Inf., 2024)

Criteria for Evaluating Digital Technology Used to Support Computational Thinking via Inquiry Learning - The Case of Two Educational Software Applications for Mathematics and Physics. - Aikaterini Bounou; Nikolaos K. Tselios; George Kaliampos; Konstantinos Lavidas; Stamatios Papadakis (Comput., 2025)

Innovative Early Childhood STEM Education with ChatGPT: Teacher Perspectives. - Hilal Ugras; Mustafa Ugras; Stamatios Papadakis; Michail Kalogiannakis (Technol. Knowl. Learn., 2025)