An approach for serious game development for cultural heritage: Case study for an archaeological site and museum. - Angeliki Antoniou; George Lepouras; Stavroula Bampatzia; Hera Almpanoudi (ACM Journal on Computing and Cultural Heritage, 2013)

Effects of Gaze Synchronization in Human-Robot Interaction. - Stavroula Bampatzia; Vasiliki Vouloutsi; Klaudia Grechuta; Stéphane Lallée; Paul F. M. J. Verschure (Living Machines, 2014)

Comparing Game Input Modalities: A Study for the Evaluation of Player Experience by Measuring Self Reported Emotional States and Learning Outcomes. - Stavroula Bampatzia; Angeliki Antoniou; George Lepouras (GALA, 2015)

"Ghost - Athens": A mobile application about the unknown buildings and street art of Athens. - Stavroula Bampatzia; Angela Antoniou; George Lepouras; Violeta Bampatzia; Athena Lountzi (Hybrid City, 2015)

Comparing game input modalities: A study for the evaluation of player experience by measuring emotional state and game usability. - Stavroula Bampatzia; Angeliki Antoniou; George Lepouras; Eftychia Roumelioti; Varvara Bravou (RCIS, 2015)

The Use of Semantics in the CrossCult H2020 Project. - Stavroula Bampatzia; Omar Gustavo Bravo-Quezada; Angeliki Antoniou; Martín López Nores; Manolis Wallace; George Lepouras; Costas Vassilakis 001 (International KEYSTONE Conference, 2016)

Serious Games: Valuable Tools for Cultural Heritage. - Stavroula Bampatzia; Ioannis Bourlakos; Angeliki Antoniou; Costas Vassilakis 001; George Lepouras; Manolis Wallace (GALA, 2016)

Using social media to stimulate history reflection in cultural heritage. - Stavroula Bampatzia; Angeliki Antoniou; George Lepouras; Costas Vassilakis 001; Manolis Wallace (SMAP, 2016)

Stimulation of reflection and discussion in museum visits through the use of social media. - Costas Vassilakis 001; Angeliki Antoniou; George Lepouras; Vassilis Poulopoulos; Manolis Wallace; Stavroula Bampatzia; Ioannis Bourlakos (Soc. Netw. Anal. Min., 2017)