Extended Light Maps. - Stefan Brabec; Hans-Peter Seidel (GAME-ON, 2000)

Soft Shadow Maps for Linear Lights. - Wolfgang Heidrich; Stefan Brabec; Hans-Peter Seidel (Rendering Techniques, 2000)

Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps. - Stefan Brabec; Hans-Peter Seidel (Computer Graphics International, 2001)

Single Sample Soft Shadows Using Depth Maps. - Stefan Brabec; Hans-Peter Seidel (Graphics Interface, 2002)

Interactive Global Illumination using Selective Photon Tracing. - Kirill Dmitriev; Stefan Brabec; Karol Myszkowski; Hans-Peter Seidel (Rendering Techniques, 2002)

Practical Shadow Mapping. - Stefan Brabec; Thomas Annen; Hans-Peter Seidel (J. Graphics, GPU, & Game Tools, 2002)

Shadow Volumes on Programmable Graphics Hardware. - Stefan Brabec; Hans-Peter Seidel (Comput. Graph. Forum, 2003)

Shadow techniques for interactive and real-time applications. - Stefan Brabec (Cuvillier, 2004)