Ray casting of multiple volumetric datasets with polyhedral boundaries on manycore GPUs. - Bernhard Kainz; Markus Grabner; Alexander Bornik; Stefan Hauswiesner; Judith Muehl; Dieter Schmalstieg (ACM Trans. Graph., 2009)

Multi-Frame Rate Volume Rendering. - Stefan Hauswiesner; Denis Kalkofen; Dieter Schmalstieg (EGPGV@Eurographics, 2010)

Skeletal Graph Based Human Pose Estimation in Real-Time. - Matthias Straka; Stefan Hauswiesner; Matthias Rüther; Horst Bischof (BMVC, 2011)

Rapid reconstruction of small objects on mobile phones. - Andreas Hartl; Lukas Gruber; Clemens Arth; Stefan Hauswiesner; Dieter Schmalstieg (CVPR Workshops, 2011)

Image-based clothes transfer. - Stefan Hauswiesner; Matthias Straka; Gerhard Reitmayr (ISMAR, 2011)

Stylization-based ray prioritization for guaranteed frame rates. - Bernhard Kainz; Markus Steinberger; Stefan Hauswiesner; Rostislav Khlebnikov; Dieter Schmalstieg (NPAR, 2011)

A Free-Viewpoint Virtual Mirror with Marker-Less User Interaction. - Matthias Straka; Stefan Hauswiesner; Matthias Rüther; Horst Bischof (SCIA, 2011)

Coherent image-based rendering of real-world objects. - Stefan Hauswiesner; Matthias Straka; Gerhard Reitmayr (SI3D, 2011)

Using perceptual features to prioritize ray-based image generation. - Bernhard Kainz; Markus Steinberger; Stefan Hauswiesner; Rostislav Khlebnikov; Denis Kalkofen; Dieter Schmalstieg (SI3D, 2011)

Free viewpoint virtual try-on with commodity depth cameras. - Stefan Hauswiesner; Matthias Straka; Gerhard Reitmayr (VRCAI, 2011)

Rapid Skin: Estimating the 3D Human Pose and Shape in Real-Time. - Matthias Straka; Stefan Hauswiesner; Matthias Rüther; Horst Bischof (3DIMPVT, 2012)

Simultaneous Shape and Pose Adaption of Articulated Models Using Linear Optimization. - Matthias Straka; Stefan Hauswiesner; Matthias Rüther; Horst Bischof (ECCV (1), 2012)

Multi-GPU Image-based Visual Hull Rendering. - Stefan Hauswiesner; Rostislav Khlebnikov; Markus Steinberger; Matthias Straka; Gerhard Reitmayr (EGPGV@Eurographics, 2012)

Frame Cache Management for Multi-frame Rate Systems. - Stefan Hauswiesner; Philipp Grasmug; Denis Kalkofen; Dieter Schmalstieg (ISVC (2), 2012)

OmniKinect: real-time dense volumetric data acquisition and applications. - Bernhard Kainz; Stefan Hauswiesner; Gerhard Reitmayr; Markus Steinberger; Raphaël Grasset; Lukas Gruber; Eduardo E. Veas; Denis Kalkofen; Hartmut Seichter; Dieter Schmalstieg (VRST, 2012)

Ray prioritization using stylization and visual saliency. - Markus Steinberger; Bernhard Kainz; Stefan Hauswiesner; Rostislav Khlebnikov; Denis Kalkofen; Dieter Schmalstieg (Comput. Graph., 2012)

Softshell: dynamic scheduling on GPUs. - Markus Steinberger; Bernhard Kainz; Bernhard Kerbl; Stefan Hauswiesner; Michael Kenzel; Dieter Schmalstieg (ACM Trans. Graph., 2012)

Virtual Try-On through Image-Based Rendering. - Stefan Hauswiesner; Matthias Straka; Gerhard Reitmayr (IEEE Trans. Vis. Comput. Graph., 2013)

Temporal Coherence in Image-Based Visual Hull Rendering. - Stefan Hauswiesner; Matthias Straka; Gerhard Reitmayr (IEEE Trans. Vis. Comput. Graph., 2013)

DreamAnywhere: Object-Centric Panoramic 3D Scene Generation. - Edoardo Alberto Dominici; Jozef Hladky; Floor Verhoeven; Lukas Radl; Thomas Deixelberger; Stefan Ainetter; Philipp Drescher; Stefan Hauswiesner; Arno Coomans; Giacomo Nazzaro; Konstantinos Vardis; Markus Steinberger (CoRR, 2025)