Comparison of gaze accuracy and precision in real-world and virtual reality. - Stefan Pastel; Chien-Hsi Chen; Luca Martin; Mats Naujoks; Katharina Petri; Kerstin Witte (Virtual Real., 2021)

The Impact of Virtual Reality Training on Learning Gymnastic Elements on a Balance Beam with Simulated Height. - Dan Bürger; Yvonne Ritter; Stefan Pastel; Maria Sprich; Tammy Lück; Marvin Hacke; Christine Stucke; Kerstin Witte (Int. J. Comput. Sci. Sport, 2022)

Comparison of spatial orientation skill between real and virtual environment. - Stefan Pastel; Dan Bürger; Chien-Hsi Chen; Katharina Petri; Kerstin Witte (Virtual Real., 2022)

Application of eye-tracking systems integrated into immersive virtual reality and possible transfer to the sports sector - A systematic review. - Stefan Pastel; Josua Marlok; Nicole Bandow; Kerstin Witte (Multim. Tools Appl., 2023)

Training in virtual reality enables learning of a complex sports movement. - Stefan Pastel; Katharina Petri; C. H. Chen; Ana Milena Wiegand Cáceres; M. Stirnatis; Carlo Nübel; Lasse Schlotter; Kerstin Witte (Virtual Real., 2023)

Measurement Accuracy of the HTC VIVE Tracker 3.0 Compared to Vicon System for Generating Valid Positional Feedback in Virtual Reality. - Sebastian Merker; Stefan Pastel; Dan Bürger; Alexander Schwadtke; Kerstin Witte (Sensors, 2023)

Suitability test of virtual reality applications for older people considering the spatial orientation ability. - Dan Bürger; Stefan Pastel; Chien-Hsi Chen; Katharina Petri; Markus Schmitz; Leon Wischerath; Kerstin Witte (Virtual Real., 2023)

Determining dual-task costs and exploring interindividual responsiveness to an opponent using virtual reality. - Stefan Pastel; Alexander Schwadtke; Anne Krahmer; Katalin Altrogge; Dan Bürger; Florian Heilmann; Kerstin Witte (Frontiers Virtual Real., 2025)

Using a virtual reality oddball paradigm to study attention control in complex motor movements. - Stephan Streuber; Nicole Wetzel; Stefan Pastel; Dan Bürger; Kerstin Witte (Virtual Real., 2025)