Face and gaze tracking as input methods for gaming design. - Florin Nanu; Stefan Petrescu; Peter M. Corcoran; Petronel Bigioi (IGIC, 2011)

Real-time eye gaze tracking for gaming design and consumer electronics systems. - Peter M. Corcoran; Florin Nanu; Stefan Petrescu; Petronel Bigioi (IEEE Trans. Consumer Electron., 2012)

Toward Competitive Serverless Deep Learning. - Stefan Petrescu; Diego Albo Martínez; Jan S. Rellermeyer (DICG@Middleware, 2023)

Revolutionizing Log Parsing for Modern Software Systems. - Stefan Petrescu (ISSREW, 2023)

Log Parsing Evaluation in the Era of Modern Software Systems. - Stefan Petrescu; Floris den Hengst; Alexandru Uta; Jan S. Rellermeyer (ISSRE, 2023)

Towards a Middleware for Large Language Models. - Narcisa Guran; Florian Knauf; Man Ngo; Stefan Petrescu; Jan S. Rellermeyer (CoRR, 2024)