Vehicle Detection with Three Dimensional Object Models. - Stefan Wender; Simon Clemen; Nico Kaempchen; Klaus C. J. Dietmayer (MFI, 2006)

Improving a case-based texas hold'em poker bot. - Ian D. Watson; Song Lee; Jonathan Rubin; Stefan Wender (CIG, 2008)

Using reinforcement learning for city site selection in the turn-based strategy game Civilization IV. - Stefan Wender; Ian D. Watson (CIG, 2008)

Multisensorsystem zur erweiterten Fahrzeugumfelderfassung - Stefan Wender (2008)

Applying reinforcement learning to small scale combat in the real-time strategy game StarCraft: Broodwar. - Stefan Wender; Ian D. Watson (CIG, 2012)

Combining Case-Based Reasoning and Reinforcement Learning for Unit Navigation in Real-Time Strategy Game AI. - Stefan Wender; Ian D. Watson (ICCBR, 2014)

Integrating Case-Based Reasoning with Reinforcement Learning for Real-Time Strategy Game Micromanagement. - Stefan Wender; Ian D. Watson (PRICAI, 2014)

Combining Case-Based Reasoning and Reinforcement Learning for Tactical Unit Selection in Real-Time Strategy Game AI. - Stefan Wender; Ian D. Watson (ICCBR, 2016)