Interactive High Performance Volume Rendering. - Stefan Zellmann (2014)

Advanced texture filtering: a versatile framework for reconstructing multi-dimensional image data on heterogeneous architectures. - Stefan Zellmann; Yvonne Percan; Ulrich Lang 002 (Visualization and Data Analysis, 2015)

Asymptotic error of cubic B-spline interpolation using prefiltering. - Yvonne Percan; Stefan Zellmann; Ulrich Lang 002 (Numer. Algorithms, 2015)

Visionaray: A Cross-Platform Ray Tracing Template Library. - Stefan Zellmann; Daniel Wickeroth; Ulrich Lang 002 (SEARIS, 2017)

Ray Traced Volume Clipping Using Multi-Hit BVH Traversal. - Stefan Zellmann; Mauritius Hoevels; Ulrich Lang 002 (Visualization and Data Analysis, 2017)

C++ Compile Time Polymorphism for Ray Tracing. - Stefan Zellmann; Ulrich Lang 002 (VMV, 2017)

Rapid k-d Tree Construction for Sparse Volume Data. - Stefan Zellmann; Jürgen P. Schulze; Ulrich Lang 002 (EGPGV@EuroVis, 2018)

A Linear Time BVH Construction Algorithm for Sparse Volumes. - Stefan Zellmann; Matthias Hellmann; Ulrich Lang 002 (PacificVis, 2019)

Hybrid Grids for Sparse Volume Rendering. - Stefan Zellmann; Deborah Meurer; Ulrich Lang 002 (IEEE VIS (Short Papers), 2019)

Comparing Hierarchical Data Structures for Sparse Volume Rendering with Empty Space Skipping. - Stefan Zellmann (CoRR, 2019)

Adding Custom Intersectors to the C++ Ray Tracing Template Library Visionaray. - Stefan Zellmann (CoRR, 2019)

High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing. - Stefan Zellmann; Martin Aumüller 002; Nathan Marshak; Ingo Wald (EGPGV@Eurographics/EuroVis, 2020)

Finding Efficient Spatial Distributions for Massively Instanced 3-d Models. - Stefan Zellmann; Nathan Morrical; Ingo Wald; Valerio Pascucci (EGPGV@Eurographics/EuroVis, 2020)

Accelerating Force-Directed Graph Drawing with RT Cores. - Stefan Zellmann; Martin Weier; Ingo Wald (IEEE VIS (Short Papers), 2020)

Augmenting Image Warping-Based Remote Volume Rendering with Ray Tracing. - Stefan Zellmann (CoRR, 2020)

Using Hardware Ray Transforms to Accelerate Ray/Primitive Intersections for Long, Thin Primitive Types. - Ingo Wald; Nate Morrical; Stefan Zellmann; Lei Ma 008; Will Usher 001; Tiejun Huang 001; Valerio Pascucci (Proc. ACM Comput. Graph. Interact. Tech., 2020)

Remote Volume Rendering with a Decoupled, Ray-Traced Display Phase. - Stefan Zellmann (STAG, 2021)

Faster RTX-Accelerated Empty Space Skipping using Triangulated Active Region Boundary Geometry. - Ingo Wald; Stefan Zellmann; Nate Morrical (EGPGV@EuroVis, 2021)

Ray-traced Shell Traversal of Tetrahedral Meshes for Direct Volume Visualization. - Alper Sahistan; Serkan Demirci; Nathan Morrical; Stefan Zellmann; Aytek Aman; Ingo Wald; Ugur Güdükbay (IEEE VIS (Short Papers), 2021)

Ray Tracing Structured AMR Data Using ExaBricks. - Ingo Wald; Stefan Zellmann; Will Usher 001; Nate Morrical; Ulrich Lang 002; Valerio Pascucci (IEEE Trans. Vis. Comput. Graph., 2021)

Binned k-d Tree Construction for Sparse Volume Data on Multi-Core and GPU Systems. - Stefan Zellmann; Jürgen P. Schulze; Ulrich Lang 002 (IEEE Trans. Vis. Comput. Graph., 2021)

Design and Evaluation of a GPU Streaming Framework for Visualizing Time-Varying AMR Data. - Stefan Zellmann; Ingo Wald; Alper Sahistan; Matthias Hellmann; Will Usher 001 (EGPGV@EuroVis, 2022)

Hybrid Image-/Data-Parallel Rendering Using Island Parallelism. - Stefan Zellmann; Ingo Wald; João Barbosa; Serkan Dermic; Alper Sahistan; Ugur Güdükbay (LDAV, 2022)

Volkit: A Performance-Portable Computer Vision Library for 3D Volumetric Data. - Stefan Zellmann; Giovanni Aguirre; Jürgen P. Schulze (CoRR, 2022)

KiloNeuS: Implicit Neural Representations with Real-Time Global Illumination. - Stefano Esposito; Daniele Baieri; Stefan Zellmann; André Hinkenjann; Emanuele Rodolà (CoRR, 2022)

GPU-based Data-parallel Rendering of Large, Unstructured, and Non-convexly Partitioned Data. - Alper Sahistan; Serkan Demirci; Ingo Wald; Stefan Zellmann; João Barbosa; Nathan Morrical; Ugur Güdükbay (CoRR, 2022)

Point Containment Queries on Ray-Tracing Cores for AMR Flow Visualization. - Stefan Zellmann; Daniel Seifried; Nate Morrical; Ingo Wald; Will Usher 001; Jamie A. P. Law-Smith; Stefanie Walch-Gassner; André Hinkenjann (Comput. Sci. Eng., 2022)

A Memory Efficient Encoding for Ray Tracing Large Unstructured Data. - Ingo Wald; Nate Morrical; Stefan Zellmann (IEEE Trans. Vis. Comput. Graph., 2022)

Visual Analsyis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines. - Stefan Zellmann; Serkan Demirci; Ugur Güdükbay (IEEE VIS (Short Papers), 2023)

Visual Analysis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines. - Stefan Zellmann; Serkan Demirci; Ugur Güdükbay (CoRR, 2023)

Immersive ExaBrick: Visualizing Large AMR Data in the CAVE. - Zhaoyang Wang; Stefan Wesner; Stefan Zellmann (CoRR, 2023)

A Practical Guide to Implementing Off-Axis Stereo Projection Using Existing Ray Tracing Libraries. - Stefan Zellmann; Jeff Amstutz (CoRR, 2023)

State-of-the-art in Large-Scale Volume Visualization Beyond Structured Data. - Jonathan Sarton; Stefan Zellmann; Serkan Demirci; Ugur Güdükbay; Welcome Alexandre-Barff; Laurent Lucas; Jean-Michel Dischler; Stefan Wesner; Ingo Wald (Comput. Graph. Forum, 2023)

Memory-Efficient GPU Volume Path Tracing of AMR Data Using the Dual Mesh. - Stefan Zellmann; Qi Wu 015; Kwan-Liu Ma; Ingo Wald (Comput. Graph. Forum, 2023)

Data Parallel Multi-GPU Path Tracing using Ray Queue Cycling. - Ingo Wald; Milan Jaros; Stefan Zellmann (Comput. Graph. Forum, 2023)

Standardized Data-Parallel Rendering Using ANARI. - Ingo Wald; Stefan Zellmann; Jefferson Amstutz; Qi Wu 015; Kevin S. Griffin; Milan Jaros; Stefan Wesner (LDAV, 2024)

Beyond ExaBricks: GPU Volume Path Tracing of AMR Data. - Stefan Zellmann; Qi Wu 015; Alper Sahistan; Kwan-Liu Ma; Ingo Wald (Comput. Graph. Forum, 2024)

Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries. - Nate Morrical; Stefan Zellmann; Alper Sahistan; Patrick C. Shriwise; Valerio Pascucci (IEEE Trans. Vis. Comput. Graph., 2024)

Data Parallel Visualization and Rendering on the RAMSES Supercomputer with ANARI. - Stefan Zellmann (CoRR, 2025)

GPU Volume Rendering with Hierarchical Compression Using VDB. - Stefan Zellmann; Milan Jaros; Jefferson Amstutz; Ingo Wald (CoRR, 2025)

Visualization of Large Non-Trivially Partitioned Unstructured Data With Native Distribution on High-Performance Computing Systems. - Alper Sahistan; Serkan Demirci; Ingo Wald; Stefan Zellmann; João Barbosa; Nate Morrical; Ugur Güdükbay (IEEE Trans. Vis. Comput. Graph., 2025)