MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices. - Marco Roccetti; Paola Salomoni; Vittorio Ghini; Stefano Ferretti; Stefano Cacciaguerra; A. Sorcinelli (Communications, Internet, and Information Technology, 2002)

A wireless software architecture for fast 3D rendering of agent-based multimedia simulations on portable devices. - Stefano Cacciaguerra; Marco Roccetti; Matteo Roffilli; Alessandro Lomi (CCNC, 2004)

On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. - Stefano Ferretti; Marco Roccetti; Stefano Cacciaguerra (TIDSE, 2004)

Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. - Stefano Cacciaguerra; Stefano Ferretti; Marco Roccetti; Matteo Roffilli (WWW (Special interest tracks and posters), 2005)

A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games. - Claudio E. Palazzi; Stefano Ferretti; Stefano Cacciaguerra; Marco Roccetti (Comput. Entertain., 2005)

Experiences with synthetic network emulation for complex IP based networks. - Stefano Cacciaguerra (2005)

Wandering about the city, multi-playing a game. - Stefano Cacciaguerra; Silvia Mirri; Paola Salomoni; Marco Pracucci (CCNC, 2006)

A hidden proxy for seamless & ABC multimedia mobile blogging. - Vittorio Ghini; Stefano Cacciaguerra; Fabio Panzieri; Paola Salomoni (CCNC, 2006)

Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures. - Claudio E. Palazzi; Stefano Ferretti; Stefano Cacciaguerra; Marco Roccetti (IEEE Trans. Multim., 2006)

Multimedia Entertainment Applications. - Stefano Cacciaguerra; Marco Roccetti; Paola Salomoni (Encyclopedia of Multimedia, 2006)

Mobile Virtual Worlds: A Proximity Based Evolution. - Stefano Cacciaguerra; Gabriele D'Angelo (GAMEON, 2007)

Enhancing Mobile E-Witness with Access Point Selection Policies. - Vittorio Ghini; Stefano Cacciaguerra; Giorgia Lodi; Fabio Panzieri (ITNG, 2008)

The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses. - Stefano Cacciaguerra; Gabriele D'Angelo (Int. J. Comput. Games Technol., 2008)

Multimedia Entertainment Applications. - Stefano Cacciaguerra; Marco Roccetti; Paola Salomoni (Encyclopedia of Multimedia, 2008)

Meeting Interactivity Requirements in Mobile E-Witness: An Experimental Study. - Vittorio Ghini; Giorgia Lodi; Stefano Cacciaguerra; Fabio Panzieri (Wirel. Pers. Commun., 2010)