Gamelunch: a Physics-Based Sonic Dining Table. - Stefano Delle Monache; Pietro Polotti; Stefano Papetti; Davide Rocchesso (ICMC, 2007)

Gamelunch: forging a dining experience through sound. - Pietro Polotti; Stefano Delle Monache; Stefano Papetti; Davide Rocchesso (CHI Extended Abstracts, 2008)

Sonically Augmented Found Objects. - Stefano Delle Monache; Pietro Polotti; Stefano Papetti; Davide Rocchesso (NIME, 2008)

A toolkit for explorations in sonic interaction design. - Stefano Delle Monache; Pietro Polotti; Davide Rocchesso (Audio Mostly Conference, 2010)

Basic Exploration of Narration and Performativity for Sounding Interactive Commodities. - Stefano Delle Monache; Daniel Hug 002; Cumhur Erkut (HAID, 2010)

The curse of the where-rabbit: research through design of auditory trajectories. - Stefano Delle Monache; Davide Rocchesso (CHItaly, 2011)

Paper mechanisms for sonic interaction. - Stefano Delle Monache; Davide Rocchesso; Jie Qi; Leah Buechley; Amalia de Götzen; Dario Cestaro (TEI, 2012)

Perception and replication of planar sonic gestures. - Davide Rocchesso; Stefano Delle Monache (ACM Trans. Appl. Percept., 2012)

A design exploration on the effectiveness of vocal imitations. - Stefano Delle Monache; Stefano Baldan; Davide A. Mauro; Davide Rocchesso (ICMC, 2014)

Growing the practice of vocal sketching. - Stefano Delle Monache; Davide Rocchesso; Stefano Baldan; Davide Andrea Mauro (ICAD, 2015)

Physically informed car engine sound synthesis for virtual and augmented environments. - Stefano Baldan; Hélène Lachambre; Stefano Delle Monache; Patrick Boussard (SIVE@VR, 2015)

Innovative Tools for Sound Sketching Combining Vocalizations and Gestures. - Olivier Houix; Stefano Delle Monache; Hélène Lachambre; Frédéric Bevilacqua; Davide Rocchesso; Guillaume Lemaitre (Audio Mostly Conference, 2016)

Cooperative sound design: A protocol analysis. - Stefano Delle Monache; Davide Rocchesso (Audio Mostly Conference, 2016)

A Case of Cooperative Sound Design. - Cumhur Erkut; Davide Rocchesso; Stefano Delle Monache; Stefania Serafin (NordiCHI, 2016)

miMic: The Microphone as a Pencil. - Davide Rocchesso; Davide A. Mauro; Stefano Delle Monache (TEI, 2016)

Multisensory texture exploration at the tip of the pen. - Davide Rocchesso; Stefano Delle Monache; Stefano Papetti (Int. J. Hum. Comput. Stud., 2016)

The Sound Design Toolkit. - Stefano Baldan; Stefano Delle Monache; Davide Rocchesso (SoftwareX, 2017)

Investigating Networked Music Performances in Pedagogical Scenarios for the InterMUSIC Project. - Luca Comanducci; Michele Buccoli; Massimiliano Zanoni; Augusto Sarti; Stefano Delle Monache; Giovanni Cospito; Enrico Pietrocola; Filippo Berbenni (FRUCT, 2018)

Embodied sound design. - Stefano Delle Monache; Davide Rocchesso; Frédéric Bevilacqua; Guillaume Lemaitre; Stefano Baldan; Andrea Cera (Int. J. Hum. Comput. Stud., 2018)

Exploring Design Cognition in Voice-Driven Sound Sketching and Synthesis. - Stefano Delle Monache; Davide Rocchesso (CMMR, 2019)

Interaction by ear. - Davide Rocchesso; Stefano Delle Monache; Stephen Barrass (Int. J. Hum. Comput. Stud., 2019)

A Presence- and Performance-Driven Framework to Investigate Interactive Networked Music Learning Scenarios. - Stefano Delle Monache; Luca Comanducci; Michele Buccoli; Massimiliano Zanoni; Augusto Sarti; Enrico Pietrocola; Filippo Berbenni; Giovanni Cospito (Wirel. Commun. Mob. Comput., 2019)

An Adaptive Metronome Technique for Mitigating the Impact of Latency in Networked Music Performances. - Riccardo Battello; Luca Comanducci; Fabio Antonacci; Augusto Sarti; Stefano Delle Monache; Giovanni Cospito; Enrico Pietrocola; Filippo Berbenni (FRUCT, 2020)

Conceptualising sound-driven design: an exploratory discourse analysis. - Stefano Delle Monache; Nicolas Misdariis; Elif Özcan (Creativity & Cognition, 2021)

The Discovery of Interactive Spaces: Learning by Design in High School Music Technology Classes. - Marcella Mandanici; Roberto Di Filippo; Stefano Delle Monache (Technol. Knowl. Learn., 2021)

Exploring profiling and personalisation in sleep music design: towards conceptualising musical sleep aids for hospital use. - Stefano Delle Monache; Doudou Jia; Daan Kamphuis; Elif Özcan (Audio Mostly Conference, 2022)

Quantum Mechanics, Ambiguity and Design: Towards a Framework. - Bas Verstegen; Elif Özcan; Stefano Delle Monache (Creativity & Cognition, 2022)

From data to dialogue: "Earth Electric', a sonic journey through global energy landscapes. - Stefano Delle Monache; Andrea Cera; Sandra Pauletto (Audio Mostly Conference, 2024)

Soundstorm, a collaborative ideation game for sound-driven design. - Stefano Delle Monache; Rob Moleman; Elif Özcan (Audio Mostly Conference, 2024)

Sound design ideation: a structured and systematic analysis. - Rod Selfridge; Stefano Delle Monache; Sandra Pauletto (Audio Mostly Conference, 2024)