Real-time Interactive 3D Audio and Video with jReality. - Peter Brinkmann; Steffen Weißmann (ICMC, 2009)

jReality: a java library for real-time interactive 3D graphics and audio. - Steffen Weißmann; Charles Gunn; Peter Brinkmann; Tim Hoffmann; Ulrich Pinkall (ACM Multimedia, 2009)

Real-time Interactive Simulation of Smoke Using Discrete Integrable Vortex Filaments. - Steffen Weißmann; Ulrich Pinkall (VRIPHYS, 2009)

jReality - interactive audiovisual applications across virtual environments. - Peter Brinkmann; Charles Gunn; Steffen Weißmann (3DUI, 2010)

Filament-based smoke with vortex shedding and variational reconnection. - Steffen Weißmann; Ulrich Pinkall (ACM Trans. Graph., 2010)

Underwater rigid body dynamics. - Steffen Weißmann; Ulrich Pinkall (ACM Trans. Graph., 2012)

Functional Fluids on Surfaces. - Omri Azencot; Steffen Weißmann; Maks Ovsjanikov; Max Wardetzky; Mirela Ben-Chen (Comput. Graph. Forum, 2014)

Hamiltonian Dynamics of Several Rigid Bodies Interacting with Point Vortices. - Steffen Weißmann (J. Nonlinear Sci., 2014)

Smoke rings from smoke. - Steffen Weißmann; Ulrich Pinkall; Peter Schröder (ACM Trans. Graph., 2014)

Schrödinger's smoke. - Albert Chern; Felix Knöppel; Ulrich Pinkall; Peter Schröder; Steffen Weißmann (ACM Trans. Graph., 2016)

Hierarchical vorticity skeletons. - Sebastian Eberhardt; Steffen Weißmann; Ulrich Pinkall; Nils Thuerey (Symposium on Computer Animation, 2017)