HECTOR - scripting-based VR system design. - Gordon Wetzstein; Moritz Göllner; Stephan Beck 001; Felix Weiszig; Sebastian Derkau; Jan P. Springer; Bernd Fröhlich 001 (SIGGRAPH Posters, 2007)

Multi-Frame Rate Rendering and Display. - Jan P. Springer; Stephan Beck 001; Felix Weiszig; Dirk Reiners; Bernd Froehlich 001 (VR, 2007)

An Image-Warping Architecture for VR: Low Latency versus Image Quality. - Ferdi A. Smit; Robert van Liere; Stephan Beck 001; Bernd Fröhlich 001 (VR, 2009)

A shared-scene-graph image-warping architecture for VR: Low latency versus image quality. - Ferdi A. Smit; Robert van Liere; Stephan Beck 001; Bernd Froehlich 001 (Comput. Graph., 2010)

C1x6: a stereoscopic six-user display for co-located collaboration in shared virtual environments. - Alexander Kulik; André Kunert; Stephan Beck 001; Roman Reichel; Roland Blach; Armin Zink; Bernd Froehlich 001 (ACM Trans. Graph., 2011)

Immersive Group-to-Group Telepresence. - Stephan Beck 001; André Kunert; Alexander Kulik; Bernd Froehlich 001 (IEEE Trans. Vis. Comput. Graph., 2013)

Photoportals: shared references in space and time. - André Kunert; Alexander Kulik; Stephan Beck 001; Bernd Froehlich 001 (CSCW, 2014)

Demonstration: VR-HYPERSPACE - The innovative use of virtual reality to increase comfort by changing the perception of self and space. - Mirabelle D'Cruz; Harshada Patel; Laura Lewis; Sue Cobb; Matthias Bues; Oliver Stefani; Tredeaux Grobler; Kaj Helin; Juhani Viitaniemi; Susanna Aromaa; Bernd Fröhlich 001; Stephan Beck 001; et al. (VR, 2014)

Volumetric calibration and registration of multiple RGBD-sensors into a joint coordinate system. - Stephan Beck 001; Bernd Fröhlich 001 (3DUI, 2015)

Hybrid Lossless-Lossy Compression for Real-Time Depth-Sensor Streams in 3D Telepresence Applications. - Yunpeng Liu 004; Stephan Beck 001; Renfang Wang; Jin Li; Huixia Xu; Shijie Yao; Xiaopeng Tong; Bernd Froehlich 001 (PCM (1), 2015)

Volumetric calibration and registration of RGBD-sensors. - Stephan Beck 001; Bernd Froehlich 001 (VR, 2015)

Technology and Applications for Collaborative Learning in Virtual Reality. - Scott W. Greenwald; Alexander Kulik; André Kunert; Stephan Beck 001; Bernd Fröhlich 001; Sue Cobb; Sarah Parsons; Nigel Newbutt; Christine Gouveia; Claire Cook; Anne Snyder; Scott Payne; et al. (CSCL, 2017)

Sweeping-based volumetric calibration and registration of multiple RGBD-sensors for 3D capturing systems. - Stephan Beck 001; Bernd Froehlich 001 (VR, 2017)

Efficient Hybrid Image Warping for High Frame-Rate Stereoscopic Rendering. - Andre Schollmeyer; Simon Schneegans; Stephan Beck 001; Anthony Steed; Bernd Fröhlich 001 (IEEE Trans. Vis. Comput. Graph., 2017)

Virtual Valcamonica: Collaborative Exploration of Prehistoric Petroglyphs and Their Surrounding Environment in Multi-User Virtual Reality. - Alexander Kulik; André Kunert; Stephan Beck 001; Carl-Feofan Matthes; Andre Schollmeyer; Adrian Kreskowski; Bernd Fröhlich 001; Sue Cobb; Mirabelle D'Cruz (Presence Teleoperators Virtual Environ., 2018)

The Collaborative Virtual Reality Neurorobotics Lab. - Carl Matthes; Tim Weißker; Emmanouil Angelidis; Alexander Kulik; Stephan Beck 001; André Kunert; Anton Frolov 003; Sandro Weber; Adrian Kreskowski; Bernd Froehlich 001 (VR, 2019)

Immersive Telepresence Systems and Technologies. - Stephan Beck 001 (2019)

Output-Sensitive Avatar Representations for Immersive Telepresence. - Adrian Kreskowski; Stephan Beck 001; Bernd Fröhlich 001 (IEEE Trans. Vis. Comput. Graph., 2022)