Reusing Single-User Applications to Create Multi-user Internet Applications. - Stephan G. Lukosch; Jörg Roth (IICS, 2001)

Adaptive and Transparent Data Distribution Support for Synchronous Groupware. - Stephan G. Lukosch (CRIWG, 2002)

Transparent Latecomer Support for Synchronous Groupware. - Stephan G. Lukosch (CRIWG, 2003)

Transparent and flexible data sharing for synchronous groupware. - Stephan G. Lukosch (Eul, 2003)

Communicating Design Knowledge with Groupware Technology Patterns: The Case of Shared Object Management. - Stephan G. Lukosch; Till Schümmer (CRIWG, 2004)

Patterns for Managing Shared Objects in Groupware. - Stephan G. Lukosch; Till Schümmer (EuroPLoP, 2004)

Customizable Data Distribution for Synchronous Groupware. - Stephan G. Lukosch (ICEIS (4), 2004)

Flexible and transparent data sharing for synchronous groupware. - Stephan G. Lukosch (Int. J. Comput. Appl. Technol., 2004)

Empowering End-Users: A Pattern-Centered Groupware Development Process. - Till Schümmer; Stephan G. Lukosch; Robert Slagter (CRIWG, 2005)

Teaching distributed software development with the project method. - Till Schümmer; Stephan G. Lukosch; Jörg M. Haake (CSCL, 2005)

Software Engineering Projects in Distant Teaching. - Philipp Bouillon; Jens Krinke; Stephan G. Lukosch (CSEE&T, 2005)

Verteilte Softwarepraktika mit der Projektmethode. - Till Schümmer; Stephan G. Lukosch; Jörg M. Haake (DeLFI, 2005)

Patterns for Session Management in Groupware Systems. - Stephan G. Lukosch; Till Schümmer (EuroPLoP, 2005)

Wiki-templates: adding structure support to wikis on demand. - Anja Haake; Stephan G. Lukosch; Till Schümmer (Int. Sym. Wikis, 2005)

CSCL, Anywhere and Anytime. - Stephan G. Lukosch; Matthias Hellweg; Martin Rasel (CRIWG, 2006)

CSCL unplugged - Nomadisches kooperatives Lernen. - Matthias Hellweg; Stephan G. Lukosch; Martin Rasel (DeLFI, 2006)

READ.ME - Talking about computer-mediated communication. - Till Schümmer; Stephan G. Lukosch (EuroPLoP, 2006)

Structure-preserving transformations in pattern-driven groupware development. - Till Schümmer; Stephan G. Lukosch (Int. J. Comput. Appl. Technol., 2006)

Foreword. - Hugo Fuks; Stephan G. Lukosch (Int. J. Cooperative Inf. Syst., 2006)

Using Patterns to Empower End-users - the Oregon Software Development Process for Groupware. - Till Schümmer; Stephan G. Lukosch; Robert Slagter (Int. J. Cooperative Inf. Syst., 2006)

Groupware development support with technology patterns. - Stephan G. Lukosch; Till Schümmer (Int. J. Hum. Comput. Stud., 2006)

Making exam preparation an enjoyable experience. - Stephan G. Lukosch; Till Schümmer (Interact. Technol. Smart Educ., 2006)

Leveraging Visual Tailoring and Synchronous Awareness in Web-Based Collaborative Systems. - Mohamed Bourimi; Stephan G. Lukosch; Falk Kühnel (CRIWG, 2007)

There's more than just a LOGIN – Five patterns that make connecting to a collaborative system more convenient. - Stephan G. Lukosch; Till Schümmer; Thomas Jarmer 002 (EuroPLoP, 2007)

Facilitating Shared Knowledge Construction in Collaborative Learning. - Stephan G. Lukosch (Informatica (Slovenia), 2007)

Letter from the Guest Editors. - Hugo Fuks; Stephan G. Lukosch; Gert-Jan de Vreede (J. Braz. Comput. Soc., 2007)

Addressing Co-text Loss with Multiple Visualizations for Chat Messages. - Torsten Holmer; Stephan G. Lukosch; Verena Kunz (CRIWG, 2008)

Facilitating Audio-Based Collaborative Storytelling for Informal Knowledge Management. - Stephan G. Lukosch; Michael Klebl; Tanja Buttler (CRIWG, 2008)

Supporting the Social Practices of Distributed Pair Programming. - Till Schümmer; Stephan G. Lukosch (CRIWG, 2008)

The Role of Roles in Computer-mediated Interaction. - Stephan G. Lukosch; Till Schümmer (EuroPLoP, 2008)

Use In Context: Between adaptivity and adaptation in context-based interactions. - Stephan G. Lukosch; Volkmar Pipek (GI Jahrestagung (2), 2008)

Kontextbasierte Adaption kooperativer Arbeitsbereiche. - Dirk Veiel; Jörg M. Haake; Stephan G. Lukosch (GI Jahrestagung (2), 2008)

Multiple Visualisierungsformen für Beiträge in Chat-Systemen. - Stephan G. Lukosch; Torsten Holmer; Verena Kunz (MuC, 2008)

Informelles Wissensmanagement durch kollaboratives audio-basiertes Storytelling. - Stephan G. Lukosch; Michael Klebl (MuC, 2008)

Dealing with Conflicting Modifications in a Wiki. - Stephan G. Lukosch; Andrea Leisen (WEBIST (2), 2008)

Comparing and Merging Versioned Wiki Pages. - Stephan G. Lukosch; Andrea Leisen (WEBIST (Selected Papers), 2008)

Towards an Enhanced Adaptability and Usability of Web-Based Collaborative Systems. - Stephan G. Lukosch; Mohamed Bourimi (Int. J. Cooperative Inf. Syst., 2008)

Seamless Transition between Connected and Disconnected Collaborative Interaction. - Stephan G. Lukosch (J. Univers. Comput. Sci., 2008)

The Application of Design Patterns for the Adaptation of a Modeling Tool in Collaborative Engineering. - Michael Klebl; Monika Hackel; Stephan G. Lukosch (CRIWG, 2009)

Unraveling Challenges in Collaborative Design: A Literature Study. - Kalle Piirainen; Gwendolyn L. Kolfschoten; Stephan G. Lukosch (CRIWG, 2009)

Extending a Shared Workspace Environment with Context-Based Adaptations. - Dirk Veiel; Jörg M. Haake; Stephan G. Lukosch (CRIWG, 2009)

Enabling Context-adaptive Collaboration for Knowledge-intense Processes. - Stephan G. Lukosch; Dirk Veiel; Jörg M. Haake (ICEIS (5), 2009)

A Seven-Layer Model of Collaboration: Separation of Concerns for Designers of Collaboration Systems. - Robert O. Briggs; Gwendolyn L. Kolfschoten; Gert-Jan de Vreede; Conan C. Albrecht; Douglas L. Dean; Stephan G. Lukosch (ICIS, 2009)

Improving Serious Game Design with Collaborative Storytelling. - Casper Harteveld; Stephan G. Lukosch; Rens Kortmann (STEG@ICWL, 2009)

Diminishing Chat Confusion by Multiple Visualizations. - Torsten Holmer; Stephan G. Lukosch; Verena Kunz (J. Univers. Comput. Sci., 2009)

Understanding Tools and Practices for Distributed Pair Programming. - Till Schümmer; Stephan G. Lukosch (J. Univers. Comput. Sci., 2009)

Context-adaptive interaction for collaborative work. - Jürgen Ziegler 001; Jörg M. Haake; Stephan G. Lukosch; Volkmar Pipek (CHI Extended Abstracts, 2010)

Facilitating understanding of team-based adaptation policies. - Syed Sajid Hussain; Dirk Veiel; Jörg M. Haake; Stephan G. Lukosch (CollaborateCom, 2010)

Integrating Context-Enriched Explanations and Communication in an Adaptive Collaboration Environment. - Syed Sajid Hussain; Dirk Veiel; Jörg M. Haake; Stephan G. Lukosch (CRIWG, 2010)

Supporting Asynchronous Workspace Awareness by Visualizing the Story Evolution in Collaborative Storytelling. - Jana Schumann; Tanja Buttler; Stephan G. Lukosch (CRIWG, 2010)

Facilitating team-based adaptation of shared workspaces. - Dirk Veiel; Jörg M. Haake; Stephan G. Lukosch (CTS, 2010)

Facilitator in a Box: Computer Assisted Collaboration Engineering and Process Support Systems for Rapid Development of Collaborative Applications for High-Value Tasks. - Robert O. Briggs; Gwendolyn L. Kolfschoten; Gert-Jan de Vreede; Conan C. Albrecht; Stephan G. Lukosch (HICSS, 2010)

In Search for the Right Tools to Fix the Right Problem: A Look into the Challenges of Collaborative Design. - Kalle Piirainen; Gwendolyn L. Kolfschoten; Stephan G. Lukosch (HICSS, 2010)

1st international workshop on semantic models for adaptive interactive systems (SEMAIS 2010). - Tim Hussein; Stephan G. Lukosch; Jürgen Ziegler 001; Alan J. Dix (IUI, 2010)

Kontext-basierte Adaption von gemeinsamen Arbeitsbereichen. - Dirk Veiel; Jörg M. Haake; Stephan G. Lukosch (MuC, 2010)

Cognitive learning efficiency through the use of design patterns in teaching. - Gwendolyn L. Kolfschoten; Stephan G. Lukosch; Alexander Verbraeck; Edwin Valentin; Gert-Jan de Vreede (Comput. Educ., 2010)

Modeling and Exploiting Context for Adaptive Collaboration. - Jörg M. Haake; Tim Hussein; Björn Joop; Stephan G. Lukosch; Dirk Veiel; Jürgen Ziegler 001 (Int. J. Cooperative Inf. Syst., 2010)

Disruptive User Interfaces for Technology-enhanced Learning: a Taxonomy. - Jürgen Steimle; Jochen Huber; Stephan G. Lukosch (IATEL - Interdisciplinary Approaches to Technology-enhanced Learning, 2011)

Beyond GSS: Fitting Collaboration Technology to a Given Work Practice. - Tanja Buttler; Jordan Janeiro; Stephan G. Lukosch; Robert O. Briggs (CRIWG, 2011)

Frozen Stories - Capturing and Utilizing Frozen Stories for Teaching of Project Managers. - Tanja Buttler; Stephan G. Lukosch; Alexander Verbraeck (CSEDU (1), 2011)

Simulating Collaboration Processes to Understand and Predict Group Performance. - Gwendolyn L. Kolfschoten; Stephan G. Lukosch; Mamadou D. Seck (HICSS, 2011)

ARCADE: Action-Centered Rapid Collaborative Application Development and Execution. - Azamatbek Mametjanov; Douglas Kjeldgaard; Todd Pettepier; Conan C. Albrecht; Stephan G. Lukosch; Robert O. Briggs (HICSS, 2011)

2nd international workshop on semantic models for adaptive interactive systems (SEMAIS 2011). - Tim Hussein; Stephan G. Lukosch; Jürgen Ziegler 001; Heiko Paulheim; Gaelle Calvary (IUI, 2011)

Kontextbasierte Adaption gemeinsamer Arbeitsbereiche - Automatische Anpassung von Kooperationsumgebungen. - Dirk Veiel; Stephan G. Lukosch; Jörg M. Haake (Inform. Spektrum, 2011)

Modifiers: Increasing Richness and Nuance of Design Pattern Languages. - Gwendolyn L. Kolfschoten; Robert O. Briggs; Stephan G. Lukosch (Trans. Pattern Lang. Program., 2011)

As if being there: mediated reality for crime scene investigation. - Ronald Poelman; Oytun Akman; Stephan G. Lukosch; Pieter Jonker (CSCW, 2012)

Elastic collaboration support: from workflow-based to emergent collaboration. - Jordan Janeiro; Stephan G. Lukosch; Frances M. T. Brazier (GROUP, 2012)

Exploring the Use of Stories in Patterns of Collaboration. - Tanja Buttler; Stephan G. Lukosch (HICSS, 2012)

Multimodal collaboration for crime scene investigation in mediated reality. - Dragos Datcu; Thomas Swart; Stephan G. Lukosch; Zoltán Rusák (ICMI, 2012)

Rethinking lessons learned capturing: using storytelling, root cause analysis, and collaboration engineering to capture lessons learned about project management. - Tanja Buttler; Stephan G. Lukosch (I-KNOW, 2012)

3rd workshop on semantic models for adaptive interactive systems (SEMAIS): (SEMAIS). - Tim Hussein; Stephan G. Lukosch; Heiko Paulheim; Jürgen Ziegler 001; Gaëlle Calvary (IUI, 2012)

The Joint Struggle of Complex Engineering: a Study of the Challenges of Collaborative Design. - Kalle Piirainen; Gwendolyn L. Kolfschoten; Stephan G. Lukosch (Int. J. Inf. Technol. Decis. Mak., 2012)

Noncontact automatic heart rate analysis in visible spectrum by specific face regions. - Dragos Datcu; Marina-Anca Cidotã; Stephan G. Lukosch; Léon J. M. Rothkrantz (CompSysTech, 2013)

A Context-Sensitive Intervention Approach for Collaboration in Dynamic Environments. - Stefan Werner Knoll; Stephan G. Lukosch (CONTEXT, 2013)

Supporting elastic collaboration: integration of collaboration components in dynamic contexts. - Jordan Janeiro; Stephan G. Lukosch; Stefan Radomski; Mathias Johanson; Massimo Mecella; Jonas Larsson (EICS, 2013)

Introduction to the Intelligent Collaboration Support Systems Minitrack. - Gwendolyn L. Kolfschoten; Stephan G. Lukosch; Jan Marco Leimeister (HICSS, 2013)

On the Acceptance of Automatic Facilitation in a Context-Adaptive Group Support System. - Dirk Veiel; Jörg M. Haake; Stephan G. Lukosch; Gwendolyn L. Kolfschoten (HICSS, 2013)

On the Implications of Lessons Learned Use for Lessons Learned Content. - Tanja Buttler; Stephan G. Lukosch (I-KNOW, 2013)

Free-hands interaction in augmented reality. - Dragos Datcu; Stephan G. Lukosch (SUI, 2013)

Differentiated Awareness-Support in Computer Supported Collaborative Work - Special Issue Introduction. - Gwendolyn L. Kolfschoten; Thomas Herrmann; Stephan G. Lukosch (Comput. Support. Cooperative Work., 2013)

An Approach for Asynchronous Awareness Support in Collaborative Non-Linear Storytelling. - Jana Schumann; Tanja Buttler; Stephan G. Lukosch (Comput. Support. Cooperative Work., 2013)

Collaborative Usage and Development of Models: State of the Art, Challenges and Opportunities. - Michael Prilla; Alexander Nolte; Thomas Herrmann; Gwendolyn L. Kolfschoten; Stephan G. Lukosch (Int. J. e Collab., 2013)

Facilitator-in-a-Box: Process Support Applications to Help Practitioners Realize the Potential of Collaboration Technology. - Robert O. Briggs; Gwendolyn L. Kolfschoten; Gert-Jan de Vreede; Stephan G. Lukosch; Conan C. Albrecht (J. Manag. Inf. Syst., 2013)

On the Development and Usability of a Diagram-based Collaborative Brainstorming Component. - Diogo Azevedo; Benjamim Fonseca; Hugo Paredes; Stephan G. Lukosch; Jordan Janeiro; Robert O. Briggs (J. Univers. Comput. Sci., 2013)

Context and Collaborative Work: A Context-Sensitive Intervention Approach for Collaboration in Dynamic Environment. - Stefan Werner Knoll; Stephan G. Lukosch (Context in Computing, 2014)

Virtual co-location to support remote assistance for inflight maintenance in ground training for space missions. - Dragos Datcu; Marina Cidotã; Stephan G. Lukosch; David Martinez Oliveira; Mikael Wolff (CompSysTech, 2014)

Evaluating Coordination Support Mechanisms in an Industrial Engineering Scenario. - Jordan Janeiro; Stephan G. Lukosch; Frances M. T. Brazier; Mariano Leva; Massimo Mecella; Arne Byström (CRIWG, 2014)

A collaborative game to study the perception of presence during virtual co-location. - Dragos Datcu; Stephan G. Lukosch; Heide K. Lukosch (CSCW Companion, 2014)

Collaboration in Virtual Enterprises through the Smart Vortex Suite. - M. Biancucci; Jordan Janeiro; Mariano Leva; Stephan G. Lukosch; Massimo Mecella (PRO-VE, 2014)

On the Usability of Augmented Reality for Information Exchange in Teams from the Security Domain. - Dragos Datcu; Marina-Anca Cidotã; Heide K. Lukosch; Stephan G. Lukosch (JISIC, 2014)

Using augmented reality to support information exchange of teams in the security domain. - Dragos Datcu; Marina Cidotã; Heide K. Lukosch; Stephan G. Lukosch (ISMAR, 2014)

Collaboration in mediated and augmented reality. - Stephan G. Lukosch; Mark Billinghurst; Kiyoshi Kiyokawa; Leila Alem (ISMAR, 2014)

Virtual co-location: As if being there? - Stephan G. Lukosch (PerCom Workshops, 2014)

On the Spot Information in Augmented Reality for Teams in the Security Domain. - Stephan G. Lukosch; Heide K. Lukosch; Dragos Datcu; Marina Cidotã (CHI Extended Abstracts, 2015)

Affording Visual Feedback for Natural Hand Interaction in Ato Assess Upper Extremity Motor Dysfunction. - Marina-Anca Cidotã; Rory M. S. Clifford; Paul Dezentje; Stephan G. Lukosch; Paulina J. M. Bank (ISMAR, 2015)

Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions. - Paul Dezentje; Marina-Anca Cidotã; Rory M. S. Clifford; Stephan G. Lukosch; Paulina J. M. Bank; Heide K. Lukosch (ISMAR-MASH'D, 2015)

Collaboration in Mediated and Augmented Reality (CiMAR) Summary. - Stephan G. Lukosch; Mark Billinghurst; Kiyoshi Kiyokawa; Steven K. Feiner; Leila Alem (ISMAR Workshops, 2015)

Collaboration in Augmented Reality. - Stephan G. Lukosch; Mark Billinghurst; Leila Alem; Kiyoshi Kiyokawa (Comput. Support. Cooperative Work., 2015)

Providing Information on the Spot: Using Augmented Reality for Situational Awareness in the Security Domain. - Stephan G. Lukosch; Heide K. Lukosch; Dragos Datcu; Marina Cidotã (Comput. Support. Cooperative Work., 2015)

On the Usability and Effectiveness of Different Interaction Types in Augmented Reality. - Dragos Datcu; Stephan G. Lukosch; Frances M. T. Brazier (Int. J. Hum. Comput. Interact., 2015)

Using augmented reality for supporting information exchange in teams from the security domain. - Dragos Datcu; Stephan G. Lukosch; Heide K. Lukosch; Marina Cidotã (Secur. Informatics, 2015)

Workspace Awareness in Collaborative AR using HMDs: A User Study Comparing Audio and Visual Notifications. - Marina Cidotã; Stephan G. Lukosch; Dragos Datcu; Heide K. Lukosch (AH, 2016)

Handheld Augmented Reality for Distributed Collaborative Crime Scene Investigation. - Dragos Datcu; Stephan G. Lukosch; Heide K. Lukosch (GROUP, 2016)

Exploration Participants Engagement in Organisational Knowledge Sharing. - Mohammadbashir Sedighi; Stephan G. Lukosch; Sander van Splunter; Frances M. T. Brazier; Cees van Beers (KMIS, 2016)

Using Visual Effects to Facilitate Depth Perception for Spatial Tasks in Virtual and Augmented Reality. - Marina-Anca Cidotã; Rory M. S. Clifford; Stephan G. Lukosch; Mark Billinghurst (ISMAR Adjunct, 2016)

A Haptic Serious Augmented Reality Game for Motor Assessment of Parkinson's Disease Patients. - Erik van der Meulen; Marina-Anca Cidotã; Stephan G. Lukosch; Paulina J. M. Bank; Aadjan J. C. van der Helm; Valentijn T. Visch (ISMAR Adjunct, 2016)

Serious Gaming in Augmented Reality using HMDs for Assessment of Upper Extremity Motor Dysfunctions. - Marina-Anca Cidotã; Stephan G. Lukosch; Paul Dezentje; Paulina J. M. Bank; Heide K. Lukosch; Rory M. S. Clifford (i-com, 2016)

Exploration of multi-layered knowledge sharing participation: the roles of perceived benefits and costs. - Mohammadbashir Sedighi; Sander van Splunter; Frances M. T. Brazier; Cees van Beers; Stephan G. Lukosch (J. Knowl. Manag., 2016)

A Collaborative Game to Study Presence and Situational Awareness in a Physical and an Augmented Reality Environment. - Dragos Datcu; Stephan G. Lukosch; Heide K. Lukosch (J. Univers. Comput. Sci., 2016)

Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games. - Xavier Fonseca; Stephan G. Lukosch; Heide K. Lukosch; Simon Tiemersma; Frances M. T. Brazier (CHI PLAY (Companion), 2017)

Policy Gaming for Humanitarian Missions. - Philipp Schwarz; Yan Wang 063; Stephan G. Lukosch; Heide K. Lukosch (ISCRAM, 2017)

Assessing Upper Extremity Motor Dysfunction Using an Augmented Reality Game. - Marina-Anca Cidotã; Paulina J. M. Bank; P. W. Ouwehand; Stephan G. Lukosch (ISMAR, 2017)

Towards Engaging Upper Extremity Motor Dysfunction Assessment Using Augmented Reality Games. - Marina-Anca Cidotã; Stephan G. Lukosch; Paulina J. M. Bank; P. W. Ouwehand (ISMAR Adjunct, 2017)

ChiroChroma: An Augmented Reality Game for the Assessment of Hand Motor Functionality. - Jeffrey Goderie; Rustam Alashrafov; Pieter Jockin; Lu Liu; Xin Liu; Marina-Anca Cidotã; Stephan G. Lukosch (ISMAR Adjunct, 2017)

On the Efficiency of a VR Hand Gesture-Based Interface for 3D Object Manipulations in Conceptual Design. - Remi Alkemade; Fons J. Verbeek; Stephan G. Lukosch (Int. J. Hum. Comput. Interact., 2017)

Superhuman Sports: Applying Human Augmentation to Physical Exercise. - Kai Kunze; Kouta Minamizawa; Stephan G. Lukosch; Masahiko Inami; Jun Rekimoto (IEEE Pervasive Comput., 2017)

Fostering Social Interaction in Playful Cities. - Xavier Fonseca; Stephan G. Lukosch; Frances M. T. Brazier (ArtsIT/DLI, 2018)

Exploring Requirements for Joint Information Sharing in Neighbourhoods: Local Playgrounds in The Hague. - Geertje Slingerland; Stephan G. Lukosch; Tina Comes; Frances M. T. Brazier (ArtsIT/DLI, 2018)

Comparing Different Augmented Reality Support Applications for Cooperative Repair of an Industrial Robot. - Doris Aschenbrenner; Michael Rojkov; Florian Leutert; Jouke Verlinden; Stephan G. Lukosch; Marc Erich Latoschik; Klaus Schilling 001 (ISMAR Adjunct, 2018)

Viability of Augmented Content for Field Policing. - Hendrik Engelbrecht; Stephan G. Lukosch (ISMAR Adjunct, 2018)

User-Centered Design of an Online Mobile Game Suite to Affect Well-Being of Older Adults. - Isabelle Kniestedt; Stephan G. Lukosch; Frances M. T. Brazier (ICEC, 2018)

Development of AR Information System Based on Deep Learning and Gamification. - Tetsuro Ogi; Yusuke Takesue; Stephan G. Lukosch (NBiS, 2018)

VRabl: stimulating physical activities through a multiplayer augmented reality sports game. - Tim Buckers; Boning Gong; Elmar Eisemann; Stephan G. Lukosch (Superhuman Sports Design Challenge, 2018)

STAR: superhuman training in augmented reality. - Marie Kegeleers; Shivam Miglani; Gijs M. W. Reichert; Nestor Z. Salamon; J. Timothy Balint; Stephan G. Lukosch; Rafael Bidarra (Superhuman Sports Design Challenge, 2018)

Collaborative Production Line Planning with Augmented Fabrication. - Doris Aschenbrenner; Meng Li 027; Radoslaw Dukalski; Jouke Verlinden; Stephan G. Lukosch (VR, 2018)

Multi-level knowledge sharing: the role of perceived benefits in different visibility levels of knowledge exchange. - Mohammadbashir Sedighi; Stephan G. Lukosch; Frances M. T. Brazier; Mohsen Hamedi; Cees van Beers (J. Knowl. Manag., 2018)

Patient-Tailored Augmented Reality Games for Assessing Upper Extremity Motor Impairments in Parkinson's Disease and Stroke. - Paulina J. M. Bank; Marina-Anca Cidotã; P. W. Ouwehand; Stephan G. Lukosch (J. Medical Syst., 2018)

Exploratory Study of a Mobile Location-based Real-time Notification System for Frontline Police Officers. - Stephan G. Lukosch; Mariëlle den Hengst-Bruggeling; Corine H. G. Horsch; Dragos Datcu; Hendrik Engelbrecht (J. Univers. Comput. Sci., 2018)

Designing for Augmented Humans and Intelligence. - Stephan G. Lukosch (CSCWD, 2019)

Conceptualizing Fidelity for HCI in Applied Gaming. - Heide K. Lukosch; Stephan G. Lukosch; Simon Hoermann; Robert W. Lindeman (HCI (30), 2019)

Design Recommendations for Augmented Reality Games for Objective Assessment of Upper Extremity Motor Dysfunction. - Marina-Anca Cidotã; Paulina J. M. Bank; Stephan G. Lukosch (VR, 2019)

Superhuman sports in mixed reality: the multi-player game League of Lasers. - Nico Arjen Miedema; Jop Vermeer; Stephan G. Lukosch; Rafael Bidarra (VR, 2019)

Star Tag: a superhuman sport to promote physical activity. - Nels Numan; Ayla Kolster; Niels Hoogerwerf; Bernd Kreynen; Jeanique Romeijnders; Tomas Heinsohn Huala; Nestor Z. Salamon; J. Timothy Balint; Stephan G. Lukosch; Rafael Bidarra (VR, 2019)

Superhuman sports - a testing ground for augmenting our senses. - Kai Kunze; Stephan G. Lukosch (XRDS, 2019)

Comparing Human Factors for Augmented Reality Supported Single-User and Collaborative Repair Operations of Industrial Robots. - Doris Aschenbrenner; Florian Leutert; Argun Cencen; Jouke Verlinden; Klaus Schilling 001; Marc Erich Latoschik; Stephan G. Lukosch (Frontiers Robotics AI, 2019)

Evaluating the Impact of Technology Assisted Hotspot Policing on Situational Awareness and Task-Load. - Hendrik Engelbrecht; Stephan G. Lukosch; Dragos Datcu (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019)

Secrets of the South: A Location-based Game for the Development of 21st Century Social Skills and Promotion of Social Interaction. - Xavier Fonseca; Stephan G. Lukosch; Frances M. T. Brazier (DELbA@EC-TEL, 2020)

Engaging Children to Co-create Outdoor Play Activities for Place-making. - Geertje Slingerland; Stephan G. Lukosch; Frances M. T. Brazier (PDC (1), 2020)

The Effects of Multi-sensory Aerial Firefighting Training in Virtual Reality on Situational Awareness, Workload, and Presence. - Rory M. S. Clifford; Timothy McKenzie; Stephan G. Lukosch; Robert W. Lindeman; Simon Hoermann (VR Workshops, 2020)

Together We Can Make It Work! Toward a Design Framework for Inclusive and Participatory City-Making of Playable Cities. - Geertje Slingerland; Stephan G. Lukosch; Mariëlle den Hengst; Caroline Nevejan; Frances M. T. Brazier (Frontiers Comput. Sci., 2020)

Dangerous or Desirable: Utilizing Augmented Content for Field Policing. - Hendrik Engelbrecht; Stephan G. Lukosch (Int. J. Hum. Comput. Interact., 2020)

Is Agile Not Agile Enough? A Study on How Agile is Applied and Misapplied in the Video Game Development Industry. - Timothy McKenzie; Miguel Morales Trujillo; Stephan G. Lukosch; Simon Hoermann (ICGSE/ICSSP, 2021)

Designing for meaningful social interaction in digital serious games. - Xavier Fonseca; Geertje Slingerland; Stephan G. Lukosch; Frances M. T. Brazier (Entertain. Comput., 2021)

Dive Deeper: Empirical Analysis of Game Mechanics and Perceived Value in Serious Games. - Isabelle Kniestedt; Marcello A. Gómez Maureira; Iulia Lefter; Stephan G. Lukosch; Frances M. T. Brazier (Proc. ACM Hum. Comput. Interact., 2021)

Benefits of Using Augmented Reality in Learning Settings: A Systematic Literature Review. - Nastaran Mohammadhossein; Alexander Richter; Stephan G. Lukosch (ICIS, 2022)

Incorporating the Theory of Attention in Applied Game Design. - Isabelle Kniestedt; Stephan G. Lukosch; Milan van der Kuil; Iulia Lefter; Frances M. T. Brazier (ICEC, 2022)

New Trends in HCI and Sports. - Eleonora Mencarini; Amon Rapp; Ashley Colley; Florian Daiber; Michael D. Jones; Felix Kosmalla; Stephan G. Lukosch; Jasmin Niess; Evangelos Niforatos; Pawel W. Wozniak; Massimo Zancanaro (MobileHCI (Adjunct), 2022)

Software Architecture for Location-Based Games Designed for Social Interaction in Public Space. - Xavier Fonseca; Stephan G. Lukosch; Frances M. T. Brazier (JCSG, 2022)

On the Effectiveness of Conveying BIM Metadata in VR Design Reviews for Healthcare Architecture. - Emma Buchanan; Giuseppe Loporcaro; Stephan G. Lukosch (VR Workshops, 2022)

User-Defined Interaction Using Everyday Objects for Augmented Reality First Person Action Games. - Mac Greenslade; Adrian J. Clark; Stephan G. Lukosch (VR Workshops, 2022)

Feasibility of Training Elite Athletes for Improving their Mental Imagery Ability Using Virtual Reality. - Yuanjie Wu; Stephan G. Lukosch; Heide K. Lukosch; Robert W. Lindeman; Ryan Douglas McKee; Shunsuke Fukuden; Cameron Ross; Dave Collins (VR Workshops, 2022)

Location-based challenges for playful neighbourhood exploration. - Geertje Slingerland; Xavier Fonseca; Stephan G. Lukosch; Frances M. T. Brazier (Behav. Inf. Technol., 2022)

Participatory Design Going Digital: Challenges and Opportunities for Distributed Place-Making. - Geertje Slingerland; Maria Murray; Stephan G. Lukosch; John McCarthy 002; Frances M. T. Brazier (Comput. Support. Cooperative Work., 2022)

Re-framing engagement for applied games: A conceptual framework. - Isabelle Kniestedt; Iulia Lefter; Stephan G. Lukosch; Frances M. T. Brazier (Entertain. Comput., 2022)

Exploring design guidelines for fostering citizen engagement through information sharing: Local playgrounds in The Hague. - Geertje Slingerland; Stephan G. Lukosch; Tina Comes; Frances M. T. Brazier (EAI Endorsed Trans. Serious Games, 2022)

Requirements for Location-Based Games for Social Interaction. - Xavier Fonseca; Stephan G. Lukosch; Heide K. Lukosch; Frances M. T. Brazier (IEEE Trans. Games, 2022)

Twitter Sentiment Analysis of Cross-Cultural Perspectives on Climate Change. - Misha Mirza; Stephan G. Lukosch; Heide K. Lukosch (HCI (12), 2023)

Vibro-tactile Feedback for Dial Interaction using an Everyday Object in Augmented Reality. - Mac Greenslade; Adrian J. Clark; Zhe Chen; Stephan G. Lukosch (VR Workshops, 2023)

Cross-Reality Gaming: Comparing Competition and Collaboration in an Asymmetric Gaming Experience. - Sungchul Jung; Yuanjie Wu; Stephan G. Lukosch; Heide K. Lukosch; Ryan Douglas McKee; Robert W. Lindeman (VRST, 2023)

Visually Augmenting Underfoot Tactile Perception in Augmented Virtuality. - Jack Topliss; Stephan G. Lukosch; Euan Ross Coutts; Thammathip Piumsomboon (VRST, 2023)

Using Everyday Objects as Props for Virtual Objects in First Person Augmented Reality Games: An Elicitation Study. - Mac Greenslade; Adrian J. Clark; Stephan G. Lukosch (Proc. ACM Hum. Comput. Interact., 2023)

Training mental imagery skills of elite athletes in virtual reality. - Yuanjie Wu; Stephan G. Lukosch; Heide K. Lukosch; Robert W. Lindeman; Ryan Douglas McKee; Shunsuke Fukuden; Cameron Ross; Dave Collins (Frontiers Virtual Real., 2023)

Identifying Strategies to Mitigate Cybersickness in Virtual Reality Induced by Flying with an Interactive Travel Interface. - Daniel Page; Robert W. Lindeman; Stephan G. Lukosch (Multimodal Technol. Interact., 2023)

On the Effectiveness of Using Virtual Reality to View BIM Metadata in Architectural Design Reviews for Healthcare. - Emma Buchanan; Giuseppe Loporcaro; Stephan G. Lukosch (Multimodal Technol. Interact., 2023)

Navigating Virtual Realms: The Impact of Wearing HMDs on Human Gait. - Biruthuvan Keeran Balachandran; Ted Yeung; Mark Billinghurst; Alexander Stamenkovic; Arash Mahnan; Stephan G. Lukosch (ISMAR-Adjunct, 2024)

Teaching Dance with Mixed Reality Mirrors. - Anna Treffer; Adrian James Clark; Stephan G. Lukosch (ISMAR, 2024)

Becoming Q: Using Design Workshops to Explore Everyday Objects as Interaction Devices for an Augmented Reality Spy Game. - Mac Greenslade; Adrian J. Clark; Stephan G. Lukosch (SUI, 2024)

Trustful Trading in Shared Augmented Reality. - Marko Ritter; Kongmeng Liew; Yasas Sri Wickramasinghe; Stephan G. Lukosch (SUI, 2024)

On the Impact of a Simulated Cognitive Augmentation to Detect Deception on Decision-making Confidence. - Amali Seneviratne; Bethany Growns; Stephan G. Lukosch (SUI, 2024)

Augmented Reality in Learning Settings: A Systematic Analysis of its Benefits and Avenues for Future Studies. - Nastaran Mohammadhossein; Alexander Richter; Stephan G. Lukosch (Commun. Assoc. Inf. Syst., 2024)

Design and assessment of a virtual reality learning environment for firefighters. - Steven G. Wheeler; Simon Hoermann; Stephan G. Lukosch; Robert W. Lindeman (Frontiers Comput. Sci., 2024)

Augmented Hide-And-Seek: Evaluating Spatial Decision-Making and Player Experience in a Multiplayer Location-Based Game. - Yasas Sri Wickramasinghe; Heide K. Lukosch; James Everett; Stephan G. Lukosch (VR Workshops, 2025)

Representing remote locations with location-based augmented reality game design. - Yasas Sri Wickramasinghe; Heide Karen Lukosch; James Everett; Stephan G. Lukosch (Entertain. Comput., 2025)

Is modularity the future of haptics in XR? A systematic literature review. - Jack Topliss; Stephan G. Lukosch; Euan Ross Coutts; Tham Piumsomboon (Virtual Real., 2025)