Rule-based smoke- and explosion dynamics in a full CG environment. - Stephan Trojansky; Florian Hu (SIGGRAPH, 2003)

Rule-based crowds: generation, animation, cloth and rendering of 15.000 unique human characters. - Stephan Trojansky; Florian Hu; Kolja Kähler; Christoph Sprenger 002; Stephan Stapel (SIGGRAPH, 2003)

300's liquid battlefield: fluid simulation Spartan style. - Stephan Trojansky; Thomas Ganshorn; Oliver Pilarski (SIGGRAPH Sketches, 2007)

Raging waters: the rivergod of Narnia. - Stephan Trojansky (SIGGRAPH Talks, 2008)

2012: The Last Fluid Simulation. - Stephan Trojansky (SIGGRAPH Computer Animation Festival, 2010)