Consistency and Rules Subject to Exceptions. - Stephane Talbot; Marc Ayel (EUROVAV, 1991)

Computing Partial Labels in KBS Validation Tools. - Bruno Wendler; Laurence Vignollet; Stephane Talbot (EUROVAV, 1993)

Evaluation of verification tools for knowledge-based systems. - Alun D. Preece; Stephane Talbot; Laurence Vignollet (Int. J. Hum. Comput. Stud., 1997)

Towards Social Regulation in Computer-Supported Collaborative Work. - Carmen Mezura-Godoy; Stephane Talbot (CRIWG, 2001)

MARS: Modelling Arenas to Regulate Collaborative Spaces. - Carmen Mezura-Godoy; Michel Riveill; Stephane Talbot (CRIWG, 2003)

Helping in collaborative activity regulation: modeling regulation scenarii. - Stephane Talbot; Philippe Pernelle (IHM, 2003)

An Architecture to Record Traces in Instrumented Collaborative Learning Environments. - Christophe Courtin; Stephane Talbot (CELDA, 2005)

Trace Analysis in Instrumented Collaborative Learning Environments. - Christophe Courtin; Stephane Talbot (ICALT, 2006)

Automatic Analysis Assistant for Studies of Computer-Supported Human Interactions. - Christophe Courtin; Stephane Talbot (EC-TEL, 2009)

Interactive Widgets for Regualtion in Learning Games. - Thibault Carron; Jean-Charles Marty; Stephane Talbot (ICALT, 2010)

Learning PLM System with a Serious Game. - Philippe Pernelle; Stephane Talbot; Thibault Carron; Jean-Charles Marty (APMS (1), 2012)

Mixed Reality Games. - Jean-Charles Marty; Thibault Carron; Philippe Pernelle; Stephane Talbot; Gregory Houzet (Int. J. Game Based Learn., 2015)

Models and mechanisms for implementing playful scenarios. - Nada Aouadi; Philippe Pernelle; Chokri Ben Amar; Thibault Carron; Stephane Talbot (AICCSA, 2016)

A Gamification Approach for Serious Games. - Hamza Abed; Philippe Pernelle; Thibault Carron; Stephane Talbot; David Wayntal; Chokri Ben Amar (TALE, 2018)

Fast Gamification Approach: Increase of the Motivation in Remote Classes. - Philippe Pernelle; Thibault Carron; Stephane Talbot; David Wayntal (CSEDU (2), 2021)