PerAc: A neural architecture to control artificial animals. - Philippe Gaussier; Stéphane Zrehen (Robotics Auton. Syst., 1995)

Moving the frontiers between robotics and biology. - Philippe Gaussier; Stéphane Zrehen (Robotics Auton. Syst., 1995)

A Neural Architecture for Motivated Navigation Behavior in an Animat. - Stéphane Zrehen (Agents, 1997)

Visual navigation in an open environment without map. - Philippe Gaussier; Cédric Joulain; Stéphane Zrehen; Jean-Paul Banquet; Arnaud Revel (IROS, 1997)

Living in a partially structured environment: How to bypass the limitations of classical reinforcement techniques. - Philippe Gaussier; Arnaud Revel; Cédric Joulain; Stéphane Zrehen (Robotics Auton. Syst., 1997)

Understanding Jokes: A Neural Approach to Content-Based Information Retrieval. - Stéphane Zrehen; Michael A. Arbib (Agents, 1998)

Sony Legged Robot for RoboCup Challenge. - Hiroaki Kitano; Masahiro Fujita; Stéphane Zrehen; Koji Kageyama (ICRA, 1998)

A Quadruped Robot for RoboCup Legged Robot Challenge in Paris '98. - Masahiro Fujita; Stéphane Zrehen; Hiroaki Kitano (RoboCup, 1998)