Meta-stability of interacting adaptive agents. - Stephen Hill (1999)

Design of a reusable 1GHz, superscalar ARM processor. - Stephen Hill (Hot Chips Symposium, 2006)

Foundation of an affective tutoring system: learning how human tutors adapt to student emotion. - Samuel Alexander; Abdolhossein Sarrafzadeh; Stephen Hill (Int. J. Intell. Syst. Technol. Appl., 2008)

Towards terahertz operation of CMOS. - Swaminathan Sankaran; Chuying Mao; Eunyoung Seok; Dongha Shim; Changhua Cao; Ruonan Han 001; Daniel J. Arenas; David B. Tanner; Stephen Hill; Chih-Ming Hung; Kenneth K. O (ISSCC, 2009)

Sub-clock power-gating technique for minimising leakage power during active mode. - Jatin N. Mistry; Bashir M. Al-Hashimi; David Flynn; Stephen Hill (DATE, 2011)

Practical physically-based shading in film and game production. - Stephen McAuley; Stephen Hill; Naty Hoffman; Yoshiharu Gotanda; Brian E. Smits; Brent Burley; Adam Martinez (SIGGRAPH Courses, 2012)

Physically based shading in theory and practice. - Stephen McAuley; Stephen Hill; Adam Martinez; Ryusuke Villemin; Matt Pettineo; Dimitar Lazarov; David Neubelt; Brian Karis; Christophe Hery; Naty Hoffman; Hakan Zap Andersson (SIGGRAPH Courses, 2013)

Clock-modulation based watermark for protection of embedded processors. - Jedrzej Kufel; Peter R. Wilson; Stephen Hill; Bashir M. Al-Hashimi; Paul N. Whatmough; James Myers (DATE, 2014)

Physically based shading in theory and practice. - Stephen Hill; Stephen McAuley; Jonathan Dupuy; Yoshiharu Gotanda; Eric Heitz; Naty Hoffman; Sébastien Lagarde; Anders Langlands; Ian Megibben; Farhez Rayani; Charles de Rousiers (SIGGRAPH Courses, 2014)

Bringing Innovation to the Classroom: Instructor Use of Tablets to Improve Classroom Tasks across Varying Learning Styles. - Jeffrey Cummings; Stephen Hill (AMCIS, 2015)

Physically based shading in theory and practice. - Stephen Hill; Stephen McAuley; Brent Burley; Danny Chan; Luca Fascione; Michal Iwanicki; Naty Hoffman; Wenzel Jakob; David Neubelt; Angelo Pesce; Matt Pettineo (SIGGRAPH Courses, 2015)

Physically based shading in theory and practice. - Stephen McAuley; Stephen Hill (SIGGRAPH Courses, 2016)

Real-time polygonal-light shading with linearly transformed cosines. - Eric Heitz; Jonathan Dupuy; Stephen Hill; David Neubelt (ACM Trans. Graph., 2016)

Sequence-Aware Watermark Design for Soft IP Embedded Processors. - Jedrzej Kufel; Peter R. Wilson; Stephen Hill; Bashir M. Al-Hashimi; Paul N. Whatmough (IEEE Trans. Very Large Scale Integr. Syst., 2016)

Physically based shading in theory and practice. - Stephen Hill; Stephen McAuley; Alejandro Conty; Michal Drobot; Eric Heitz; Christophe Hery; Christopher D. Kulla; Jon Lanz; Junyi Ling; Nathan Walster; Feng Xie; Adam Micciulla; et al. (SIGGRAPH Courses, 2017)

Combining analytic direct illumination and stochastic shadows. - Eric Heitz; Stephen Hill; Morgan McGuire (I3D, 2018)

The Turn to Infrastructure in Internet Governance. - Stephen Hill (Inf. Soc., 2018)

Physically based shading in theory and practice. - Stephen Hill; Stephen McAuley; Laurent Belcour; Will Earl; Niklas Harrysson; Sébastien Hillaire; Naty Hoffman; Lee Kerley; Jasmin Patry; Rob Pieké; Igor Skliar; Jonathan Stone 002; et al. (SIGGRAPH Courses, 2020)

MADHAT: Model-Agnostic Dark Halo Analysis Tool. - Kimberly K. Boddy; Stephen Hill; Jason Kumar; Pearl Sandick; Barmak Shams Es Haghi (Comput. Phys. Commun., 2021)

Lights, Camera, Interaction! The Real-Time Technology of ILM StageCraft. - Stephen Hill; Jeroen Schulte (DigiPro, 2023)

EON: A practical energy-preserving rough diffuse BRDF. - Jamie Portsmouth; Peter Kutz; Stephen Hill (CoRR, 2024)