Stephen DiVerdi

Orcid: 0000-0002-6694-3381

Affiliations:
  • Adobe Research, Seattle, WA, USA


According to our database1, Stephen DiVerdi authored at least 61 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
ZoomShop: Depth-Aware Editing of Photographic Composition.
Comput. Graph. Forum, 2022

2021
ScaffoldSketch: Accurate Industrial Design Drawing in VR.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
Foreword to the Special Section on the 8th ACM/EG Expressive symposium (Expressive 2019).
Comput. Graph., 2020

Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

RealitySketch: Embedding Responsive Graphics and Visualizations in AR with Dynamic Sketching.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

TransceiVR: Bridging Asymmetrical Communication Between VR Users and External Collaborators.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

View-Dependent Effects for 360° Virtual Reality Video.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Texture Hallucination for Large-Factor Painting Super-Resolution.
Proceedings of the Computer Vision - ECCV 2020, 2020

Deep Multi Depth Panoramas for View Synthesis.
Proceedings of the Computer Vision - ECCV 2020, 2020

2019
Pigmento: Pigment-Based Image Analysis and Editing.
IEEE Trans. Vis. Comput. Graph., 2019

Motion parallax for 360° RGBD video.
IEEE Trans. Vis. Comput. Graph., 2019

Texture Hallucination for Large-Scale Painting Super-Resolution.
CoRR, 2019

Learning A Stroke-Based Representation for Fonts.
Comput. Graph. Forum, 2019

View-Dependent Video Textures for 360° Video.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Generating Playful Palettes from Images.
Proceedings of the 8th ACM/Eurographics Expressive Symposium, 2019

TutoriVR: A Video-Based Tutorial System for Design Applications in Virtual Reality.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Immersive Trip Reports.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Depth Conflict Reduction for Stereo VR Video Interfaces.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Multimodal Prediction and Personalization of Photo Edits with Deep Generative Models.
Proceedings of the International Conference on Artificial Intelligence and Statistics, 2018

2017
Playful palette: an interactive parametric color mixer for artists.
ACM Trans. Graph., 2017

VoCo: text-based insertion and replacement in audio narration.
ACM Trans. Graph., 2017

CollaVR: Collaborative In-Headset Review for VR Video.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Vremiere: In-Headset Virtual Reality Video Editing.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Geometric calibration for mobile, stereo, autofocus cameras.
Proceedings of the 2016 IEEE Winter Conference on Applications of Computer Vision, 2016

Cute: A concatenative method for voice conversion using exemplar-based unit selection.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

2015
A Modular Framework for Digital Painting.
IEEE Trans. Vis. Comput. Graph., 2015

Palette-based photo recoloring.
ACM Trans. Graph., 2015

IsoMatch: Creating Informative Grid Layouts.
Comput. Graph. Forum, 2015

2014
RealPigment: paint compositing by example.
Proceedings of the 12th International Symposium on Non-Photorealistic Animation and Rendering, 2014

Painting with triangles.
Proceedings of the 12th International Symposium on Non-Photorealistic Animation and Rendering, 2014

Auto-rectification of user photos.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

2013
Painting with Polygons: A Procedural Watercolor Engine.
IEEE Trans. Vis. Comput. Graph., 2013

RealBrush: painting with examples of physical media.
ACM Trans. Graph., 2013

Learning part-based templates from large collections of 3D shapes.
ACM Trans. Graph., 2013

Wip chairs.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

A Brush Stroke Synthesis Toolbox.
Proceedings of the Image and Video-Based Artistic Stylisation, 2013

2012
HelpingHand: example-based stroke stylization.
ACM Trans. Graph., 2012

Exploring collections of 3D models using fuzzy correspondences.
ACM Trans. Graph., 2012

A lightweight, procedural, vector watercolor painting engine.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

2010
Industrial-strength painting with a virtual bristle brush.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010

2009
Depth-Fused 3D Imagery on an Immaterial Display.
IEEE Trans. Vis. Comput. Graph., 2009

Mid-air display experiments to create novel user interfaces.
Multim. Tools Appl., 2009

Annotation in outdoor augmented reality.
Comput. Graph., 2009

All around the map: Online spherical panorama construction.
Comput. Graph., 2009

A Sketch-based Interface for Photo Pop-up.
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009

2008
Heads Up and Camera Down: A Vision-Based Tracking Modality for Mobile Mixed Reality.
IEEE Trans. Vis. Comput. Graph., 2008

Envisor: Online Environment Map Construction for Mixed Reality.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Consigalo: multi-user face-to-face interaction on immaterial displays.
Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, 2008

2007
"Anywhere Augmentation": Towards Mobile Augmented Reality in Unprepared Environments.
Proceedings of the Location Based Services and TeleCartography, 2007

An immaterial depth-fused 3D display.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

Implicit 3D modeling and tracking for anywhere augmentation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

GroundCam: A Tracking Modality for Mobile Mixed Reality.
Proceedings of the IEEE Virtual Reality Conference, 2007

Evaluating Display Types for AR Selection and Annotation.
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007

2006
An Immaterial, Dual-sided Display System with 3D Interaction.
Proceedings of the IEEE Virtual Reality Conference, 2006

Image-space Correction of AR Registration Errors Using Graphics Hardware.
Proceedings of the IEEE Virtual Reality Conference, 2006

Using aerial photographs for improved mobile AR annotation.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

3DTV - Panoramic 3D Model Acquisition and its 3D Visualization on the Interactive Fogscreen.
Proceedings of the International Conference on Image Processing, 2006

2005
The interactive FogScreen.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Level of Detail Interfaces.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004

2003
ARWin-A Desktop Augmented Reality Window Manager.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003


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