Extending the range of facial types. - Steve DiPaola (Comput. Animat. Virtual Worlds, 1991)

Characters on the Internet (panel): the next generation. - Steve DiPaola; Barnett Fox; Athomas Goldberg; Mark S. Meadows; Celia Pearce (SIGGRAPH Abstracts and Applications, 1998)

A 3D natural emulation design approach to virtual communities. - Steve DiPaola; David Collins 002 (SIGGRAPH Abstracts and Applications, 1999)

FaceSpace: A Facial Spatial-Domain Toolkit. - Steve DiPaola (IV, 2002)

Investigating face space. - Steve DiPaola (SIGGRAPH Abstracts and Applications, 2002)

A social metaphor-based 3D virtual environment. - Steve DiPaola; David Collins 002 (SIGGRAPH Educators Program, 2003)

Ratava's line: emergent learning and design using collaborative virtual worlds. - Steve DiPaola; Daria Dorosh; Galen Brandt (SIGGRAPH Educators Program, 2004)

Towards an interactive visualization of game design patterns. - Julie Tolmie; Steve DiPaola; Anthony Charles (DiGRA Conference, 2005)

Emotional remapping of music to facial animation. - Steve DiPaola; Ali Arya (Sandbox@SIGGRAPH, 2006)

Designing an adaptive multimedia interactive to support shared learning experiences. - Steve DiPaola; Caitlin Akai (SIGGRAPH Educators Program, 2006)

Facial actions as visual cues for personality. - Ali Arya; Lisa N. Jefferies; James T. Enns; Steve DiPaola (Comput. Animat. Virtual Worlds, 2006)

A framework for socially communicative faces for game and interactive learning applications. - Steve DiPaola; Ali Arya (Future Play, 2007)

Painterly rendered portraits from photographs using a knowledge-based approach. - Steve DiPaola (Human Vision and Electronic Imaging, 2007)

Experiencing Belugas: Action Selection for an Interactive Aquarium Exhibit. - Steve DiPaola; Caitlin Akai; Bill Kraus (Adapt. Behav., 2007)

Multispace Behavioral Model for Face-Based Affective Social Agents. - Ali Arya; Steve DiPaola (EURASIP J. Image Video Process., 2007)

Face Modeling and Animation Language for MPEG-4 XMT Framework. - Ali Arya; Steve DiPaola (IEEE Trans. Multim., 2007)

The trace and the gaze: textural agency in Rembrandt's late portraiture from a vision science perspective. - Steve DiPaola (EVA, 2008)

AdWiL: adaptive windows layout manager. - Mona Haraty; Syavash Nobarany; Steve DiPaola; Brian D. Fisher (CHI Extended Abstracts, 2009)

Intelligent Expression-Based Character Agent Systems. - Steve DiPaola (IVA, 2009)

Incorporating characteristics of human creativity into an evolutionary art algorithm. - Steve DiPaola; Liane Gabora (Genet. Program. Evolvable Mach., 2009)

Exploring a parameterised portrait painting space. - Steve DiPaola (Int. J. Arts Technol., 2009)

Perceptually Valid Facial Expressions for Character-Based Applications. - Ali Arya; Steve DiPaola; Avi Parush (Int. J. Comput. Games Technol., 2009)

Exploring Persian rug design using a computational evolutionary approach. - Arefe Dalvandi; Pooya Amini Behbahani; Steve DiPaola (EVA, 2010)

Face, portrait, mask - using a parameterised system to explore synthetic face space. - Steve DiPaola (EVA, 2010)

ALIDA: Using machine learning for intent discernment in visual analytics interfaces. - Tera Marie Green; Ross Maciejewski; Steve DiPaola (IEEE VAST, 2010)

Expressive Animated Character Sequences Using Knowledge-Based Painterly Rendering. - Hasti Seifi; Steve DiPaola; Ali Arya (Int. J. Comput. Games Technol., 2011)

Binding the pair: making a historical case for avicentric self-expression within 3D virtual communities. - Steve DiPaola; Jeremy Turner; Penny Leong Browne (Int. J. Web Based Communities, 2011)

A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels. - Nathan Sorenson; Philippe Pasquier; Steve DiPaola (IEEE Trans. Comput. Intell. AI Games, 2011)

CGP, Creativity and Art. - Steve DiPaola; Nathan Sorenson (Cartesian Genetic Programming, 2011)

Exploring the Effect of Color Palette in Painterly Rendered Character Sequences. - Hasti Seifi; Steve DiPaola; James T. Enns (CAe@Expressive, 2012)

How Did Humans Become So Creative? A Computational Approach. - Liane Gabora; Steve DiPaola (ICCC, 2012)

Efficiently Simulating the Bokeh of Polygonal Apertures in a Post-Process Depth of Field Shader. - L. McIntosh; Bernhard E. Riecke; Steve DiPaola (Comput. Graph. Forum, 2012)

Face, Portrait, Mask: Using a Parameterised System to Explore Synthetic Face Space. - Steve DiPaola (Electronic Visualisation in Arts and Culture, 2013)

Medium-specific properties of urban screens: towards an ontological framework for digital public displays. - Claude Fortin; Steve DiPaola; Kate Hennessy; Jim Bizzocchi; Carman Neustaedter (Creativity & Cognition, 2013)

The Role of Micronarrative in the Design and Experience of Digital Games. - Jim Bizzocchi; Michael Nixon; Steve DiPaola; Natalie Funk (DiGRA Conference, 2013)

How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity. - Suk Kyoung Choi; Steve DiPaola (EVA, 2013)

Future trends: Adding Computational Intelligence, Knowledge and Creativity to Interactive Exhibits and Visualisation Systems. - Steve DiPaola (EVA, 2013)

Interactively Exploring Picasso's Multi-diamentional Creative Process in Producing Guernica. - Steve DiPaola; Allison Smith (EVA, 2013)

Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition. - Steve DiPaola; Graeme McCaig; Kristin Carlson; Sara Salevati; Nathan Sorenson (ICCC, 2013)

Using a Contextual Focus Model for an Automatic Creativity Algorithm to Generate Art Work. - Steve DiPaola (BICA, 2014)

An Architecture for Personality-based, Nonverbal Behavior in Affective Virtual Humanoid Character. - Maryam Saberi; Ulysses Bernardet; Steve DiPaola (BICA, 2014)

Affective response patterns as indicators of personality in virtual characters. - Ulysses Bernardet; Steve DiPaola (CogSci, 2014)

Collaborative Choreography: A Critical Inquiry into Designing Creative Interactive Systems. - Kristin Carlson; Thecla Schiphorst; Steve DiPaola (INTETAIN, 2014)

A model for social spatial behavior in virtual characters. - Nahid Karimaghalou; Ulysses Bernardet; Steve DiPaola (Comput. Animat. Virtual Worlds, 2014)

Touch of the Eye: Does Observation Reflect Haptic Metaphors In Art Drawing? - Suk Kyoung Choi; Steve DiPaola (CHI Extended Abstracts, 2015)

Reflections of Essence. - Steve DiPaola; Sara Salevati (EVA, 2015)

A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creativity. - Sara Salevati; Steve DiPaola (EVA, 2015)

Exploring Different Ways of Navigating Emotionally Responsive Artwork in Immersive Virtual Environments. - Meehae Song; Steve DiPaola (EVA, 2015)

Model of Personality-Based, Nonverbal Behavior in Affective Virtual Humanoid Character. - Maryam Saberi; Ulysses Bernardet; Steve DiPaola (ICMI, 2015)

A Framework for Exogenous and Endogenous Reflexive Behavior in Virtual Characters. - Ulysses Bernardet; Steve DiPaola (IVA, 2015)

Effect of a Virtual Agent's Contingent Smile Response on Perceived Social Status. - Maryam Saberi; Ulysses Bernardet; Steve DiPaola (IVA, 2015)

If Words Could Dance: Moving from Body to Data through Kinesthetic Evaluation. - Shannon Cuykendall; Ethan Soutar-Rau; Thecla Schiphorst; Steve DiPaola (Conference on Designing Interactive Systems, 2016)

Using Artificial Intelligence Techniques to Emulate the Creativity of a Portrait Painter. - Steve DiPaola; Graeme McCaig (EVA, 2016)

Movement Awareness through Emotion Based Aesthetic Visualisation. - Steve DiPaola; Sara Salevati; Kristin Carlson; Thecla Schiphorst (EVA, 2016)

Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity. - Graeme McCaig; Steve DiPaola; Liane Gabora (ICCC, 2016)

An Architecture for Biologically Grounded Real-Time Reflexive Behavior. - Ulysses Bernardet; Mathieu Chollet; Steve DiPaola; Stefan Scherer (IVA, 2016)

Simulink Toolbox for Real-Time Virtual Character Control. - Ulysses Bernardet; Maryam Saberi; Steve DiPaola (IVA, 2016)

m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems. - Ulysses Bernardet; Dhruv Adhia; Norman Jaffe; Johnty Wang; Michael Nixon; Omid Alemi; Jordon Phillips; Steve DiPaola; Philippe Pasquier; Thecla Schiphorst (MOCO, 2016)

Moving Collaborations: A Critical Inquiry Into Designing Creative Interactive Systems for Choreography. - Kristin Carlson; Thecla Schiphorst; Steve DiPaola (EAI Endorsed Trans. Creative Technol., 2016)

Perceptual validity in animation of human motion. - S. Ali Etemad; Ali Arya; Avi Parush; Steve DiPaola (Comput. Animat. Virtual Worlds, 2016)

Fractured Perspectives: Movement and Light. - Shannon Cuykendall; Steve DiPaola; Reese Muntean; Prophecy Sun (EVA, 2017)

A Framework for Hybrid Multimodal Performances. - Shannon Cuykendall; Prophecy Sun; Reese Muntean; Thecla Schiphorst; Steve DiPaola (EVA, 2017)

Lucid Self. - Steve DiPaola; Sara Feldman (EVA, 2017)

Engagement with Artificial Intelligence through Natural Interaction Models. - Sara Feldman; Steve DiPaola; Özge Nilay Yalçin (EVA, 2017)

Embodied Interactions with a Sufi Dhikr Ritual: Negotiating Privacy and Transmission of Intangible Cultural Heritage in 'Virtual Sama'. - Aynur Kadir; Özge Nilay Yalçin; Kate Hennessy; Steve DiPaola (EVA, 2017)

Framework for a Bio-Responsive VR for Interactive Real-time Environments and Interactives. - Meehae Song; Steve DiPaola (EVA, 2017)

A Dynamic Speech Breathing System for Virtual Characters. - Ulysses Bernardet; Sin-Hwa Kang; Andrew W. Feng; Steve DiPaola; Ari Shapiro (IVA, 2017)

Transforming Kantian Aesthetic Principles into Qualitative Hermeneutics for Contemplative AGI Agents. - Jeremy Turner; Steve DiPaola (AGI, 2018)

Informing artificial intelligence generative techniques using cognitive theories of human creativity. - Steve DiPaola; Liane Gabora; Graeme McCaig (BICA, 2018)

An Eye Gaze Model for Controlling the Display of Social Status in Believable Virtual Humans. - Michael Nixon; Steve DiPaola; Ulysses Bernardet (CIG, 2018)

Saliency-Based Artistic Abstraction With Deep Learning and Regression Trees. - Hanieh Shakeri; Michael Nixon; Steve DiPaola (HVEI, 2018)

A multi-layer artificial intelligence and sensing based affective conversational embodied agent. - Steve DiPaola; Özge Nilay Yalçin (ACII Workshops, 2019)

Aesthetic Judgments, Movement Perception and the Neural Architecture of the Visual System. - Vanessa Utz; Steve DiPaola (BICA, 2019)

M-Path: A Conversational System for the Empathic Virtual Agent. - Özge Nilay Yalçin; Steve DiPaola (BICA, 2019)

Lucid Loop: A Virtual Deep Learning Biofeedback System for Lucid Dreaming Practice. - Alexandra Kitson; Steve DiPaola; Bernhard E. Riecke (CHI Extended Abstracts, 2019)

Modeling Human Creative Cognition using AI Techniques. - Steve DiPaola (CogSci, 2019)

Evaluating Levels of Emotional Contagion with an Embodied Conversational Agent. - Özge Nilay Yalçin; Steve DiPaola (CogSci, 2019)

BioFlockVR: exploring visual entrainment through amorphous nature phenomena in bio-responsive multi-immersant VR interactives. - Meehae Song; Tamiko Tadeo; Ioana Sandor; Servet Ulas; Steve DiPaola (ICIGP, 2019)

Empathic AI Painter: A Computational Creativity System with Embodied Conversational Interaction. - Özge Nilay Yalçin; Nouf Abukhodair; Steve DiPaola (NeurIPS (Competition and Demos), 2019)

Using an AI creativity system to explore how aesthetic experiences are processed along the brains perceptual neural pathways. - Vanessa Utz; Steve DiPaola (CoRR, 2019)

Social Prescribing Across the Lifespan with Virtual Humans. - Özge Nilay Yalçin; Sylvain Moreno; Steve DiPaola (IVA, 2020)

Modeling empathy: building a link between affective and cognitive processes. - Özge Nilay Yalçin; Steve DiPaola (Artif. Intell. Rev., 2020)

Using an AI creativity system to explore how aesthetic experiences are processed along the brain's perceptual neural pathways. - Vanessa Utz; Steve DiPaola (Cogn. Syst. Res., 2020)

SAGA: Collaborative Storytelling with GPT-3. - Hanieh Shakeri; Carman Neustaedter; Steve DiPaola (CSCW Companion, 2021)

VR-DesignSpace: A Creativity Support Environment Integrating Virtual Reality Technology into Collaborative Data-Informed Evaluation of Design Alternatives. - Maryam Zarei; Steve DiPaola (HCI (38), 2021)

Exploring the Application of AI-generated Artworks for the Study of Aesthetic Processing. - Vanessa Utz; Steve DiPaola (MIPR, 2021)

Artistic Style Meets Artificial Intelligence. - Suk Kyoung Choi; Steve DiPaola; Hannu Töyrylä (J. Percept. Imaging, 2021)

Lucid Loop: Exploring the Parallels between Immersive Experiences and Lucid Dreaming. - Alexandra Kitson; Reese Muntean; Steve DiPaola; Bernhard E. Riecke (Conference on Designing Interactive Systems, 2022)

Floating Departures: Developing Quarantine Dance Technique as an Artistic Practice Beyond the Pandemic. - Shannon Cuykendall; Steve DiPaola (MOCO, 2022)

Study of detecting behavioral signatures within DeepFake videos. - Qiaomu Miao; Sin-Hwa Kang; Stacy Marsella; Steve DiPaola; Chao Wang; Ari Shapiro (CoRR, 2022)

Sound and Visual Entrainment in Affective, Bio-Responsive Multi-User VR Interactives. - Meehae Song; Steve DiPaola; Servet Ulas (ACIIW, 2023)

AI as other: An art-as-research approach to generative AI art practice. - Suk Kyoung Choi; Steve DiPaola (ICCC, 2023)

Art, Activism, and AI: Generating Visual Narratives of Injustice through Research-Creation with a Feminist Lens. - Amineh Ahmadi Nejad; Thecla Schiphorst; Steve DiPaola (ICCC, 2023)

Climate Implications of Diffusion-based Generative Visual AI Systems and their Mass Adoption. - Vanessa Utz; Steve DiPaola (ICCC, 2023)

Art creation as an emergent multimodal journey in Artificial Intelligence latent space. - Steve DiPaola; Suk Kyoung Choi (ICMI Companion, 2023)

Combining Artificial Intelligence, Bio-Sensing and Multimodal Control for Bio-Responsive Interactives. - Steve DiPaola; Meehae Song (ICMI Companion, 2023)

Expectations vs. Reality: The Impact of Adaptation Gap on Avatars in Social VR Platforms. - Andrey Goncharov 001; Özge Nilay Yalçin; Steve DiPaola (ICMI Companion, 2023)

Multimodal Entrainment in Bio-Responsive Multi-User VR Interactives. - Meehae Song; Steve DiPaola (ICMI Companion, 2023)

Empathy through Aesthetics: Using AI Stylization for Visual Anonymization of Interview Videos. - Özge Nilay Yalçin; Vanessa Utz; Steve DiPaola (EMPATHICH, 2024)

Designing a wheel-based assessment tool to measure visual aesthetic emotions. - Nouf Abukhodair; Meehae Song; Serkan Pekçetin; Steve DiPaola (Cogn. Syst. Res., 2024)

Exploring Augmentation and Cognitive Strategies for AI based Synthetic Personae. - Rafael Arias Gonzalez; Steve DiPaola (CoRR, 2024)

Noel: A Chatbot Persona to Support Children Designing for Others. - Priscilla Y. Lo; Annemiek Veldhuis; Alissa Nicole Antle; Steve DiPaola (CHI, 2025)

Applying GenAI to the Conservation and Reconstruction of Chinese Paintings: Challenges and insights. - Shumeng Dai; Kate Hennessy; Steve DiPaola (EVA, 2025)

Creating an Emotionally Aware Portrait System Prototype using Aesthetic Emotion Evaluations of AI Art Portraits. - Nouf Abukhodair; Steve DiPaola (J. Percept. Imaging, 2025)

Digital Overconsumption and Waste: A Closer Look at the Impacts of Generative AI. - Vanessa Utz; Steve DiPaola (CoRR, 2025)