Developing information appliance design tools for designers. - Steve Gill (Pers. Ubiquitous Comput., 2003)

Second International Workshop on Physicality. - Devina Ramduny-Ellis; Alan J. Dix; Steve Gill (BCS HCI (2), 2007)

Rapid development of tangible interactive appliances: achieving the fidelity/time balance. - Steve Gill; Gareth Loudon; Alex Woolley; Joanna Hare; Darren Walker; Alan J. Dix; Devina Ramduny-Ellis (Int. J. Arts Technol., 2008)

Physical Fidelity: Exploring the Importance of Physicality on Physical-Digital Conceptual Prototyping. - Joanna Hare; Steve Gill; Gareth Loudon; Devina Ramduny-Ellis; Alan J. Dix (INTERACT (1), 2009)

Bringing concepts to life: introducing a rapid interactive sketch modelling toolkit for industrial designers. - Ian Culverhouse; Steve Gill (TEI, 2009)

Physigrams: modelling devices for natural interaction. - Alan J. Dix; Masitah Ghazali; Steve Gill; Joanna Hare; Devina Ramduny-Ellis (Formal Aspects Comput., 2009)

Physicality and interaction. - Devina Ramduny-Ellis; Alan J. Dix; Steve Gill; Joanna Hare (Interact. Comput., 2009)

The Effect of Physicality on Low Fidelity Interactive Prototyping for Design Practice. - Joanna Hare; Steve Gill; Gareth Loudon; Alan Lewis (INTERACT (1), 2013)

Rich Digital Collaborations in a Small Rural Community. - Alan J. Dix; Alessio Malizia; Tommaso Turchi; Steve Gill; Gareth Loudon; Richard Morris; Alan Chamberlain; Andrea Bellucci (Collaboration Meets Interactive Spaces, 2016)

Investigating how the hand interacts with different mobile phones. - Rachel Eardley; Steve Gill; Anne Roudaut; Stephen J. Thompson; Joanna Hare (MobileHCI Adjunct, 2016)

Understanding Grip Shifts: How Form Factors Impact Hand Movements on Mobile Phones. - Rachel Eardley; Anne Roudaut; Steve Gill; Stephen J. Thompson (CHI, 2017)

Designing for Multiple Hand Grips and Body Postures within the UX of a moving Smartphone. - Rachel Eardley; Anne Roudaut; Steve Gill; Stephen J. Thompson (Conference on Designing Interactive Systems, 2018)

Investigating How Smartphone Movement is Affected by Body Posture. - Rachel Eardley; Anne Roudaut; Steve Gill; Stephen J. Thompson (CHI, 2018)

Physical Computing | When Digital Systems Meet the Real World. - Alan J. Dix; Steve Gill (New Directions in Third Wave Human-Computer Interaction (1), 2018)

Using the Perceptual Experience Laboratory (PEL) to simulate tourism environments for hedonic wellbeing. - Joe Baldwin; Claire Haven-Tang; Steve Gill; Nigel Morgan; Annette Pritchard (J. Inf. Technol. Tour., 2021)